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	Fix savegame crash
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				@ -851,7 +851,7 @@ export function formatSecondsToTimeAgo(secs) {
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        if (hours <= 1) {
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            return "one hour ago";
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        }
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        return hours + " hour ago";
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        return hours + " hours ago";
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    } else {
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        if (days <= 1) {
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            return "one day ago";
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@ -29,7 +29,7 @@ export class ColorItem extends BaseItem {
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    constructor(color) {
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        super();
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        this.color = color;
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        this.bufferGenerator = this.internalGenerateColorBuffer.bind(this);
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        this.bufferGenerator = null;
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    }
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    getBackgroundColorAsResource() {
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@ -43,6 +43,10 @@ export class ColorItem extends BaseItem {
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     * @param {DrawParameters} parameters
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     */
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    draw(x, y, parameters, size = 12) {
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        if (!this.bufferGenerator) {
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            this.bufferGenerator = this.internalGenerateColorBuffer.bind(this);
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        }
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        const dpi = smoothenDpi(globalConfig.shapesSharpness * parameters.zoomLevel);
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        const key = size + "/" + dpi;
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