tobspr
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f5032a02ce
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Add layersupport for waypoints
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2020-12-07 12:57:49 +01:00 |
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tobspr
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238b08d4d1
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Make shapes truthy
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2020-08-29 11:08:30 +02:00 |
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tobspr
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06e276f021
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Add belt reader building
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2020-08-29 10:38:23 +02:00 |
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tobspr
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bb739c80fa
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Rework quad painter and filter, rework logic gates
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2020-08-29 09:35:14 +02:00 |
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tobspr
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3c34227c24
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Unify assets, refactor waypoints
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2020-08-14 12:14:15 +02:00 |
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tobspr
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75ab655998
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Add basic logic gate and improve wires in general
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2020-08-13 10:23:50 +02:00 |
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tobspr
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93975df4d5
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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tobspr
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bf2eee908f
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Refactor static map entity component to store building metaclass
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2020-07-27 17:14:29 +02:00 |
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tobspr
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1f438e8c65
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Minor art rework, update ratios
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2020-07-06 22:14:45 +02:00 |
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tobspr
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54be64c0e2
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Fix energy generator being not rotateable
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2020-07-06 19:31:00 +02:00 |
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tobspr
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722c8ef836
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Start to rework the graphics for the wires layer, make wires cooler than belts
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2020-06-30 12:38:20 +02:00 |
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tobspr
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17123fd7b9
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Further work on the energy generator
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2020-06-28 11:44:30 +02:00 |
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tobspr
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0a35c9f5b2
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Improve belt direction lock
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2020-06-17 13:37:41 +02:00 |
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tobspr
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5c12c605f5
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Reworked waypoints
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2020-06-16 10:25:31 +02:00 |
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tobspr
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ec021780d8
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Initial waypoint support
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2020-05-28 19:40:48 +02:00 |
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tobspr
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1577ebe48c
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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Tobias Springer
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bd89c2cc9e
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Mass deletion support
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2020-05-10 18:24:50 +02:00 |
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Tobias Springer
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72476486b7
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Improve placement of belts
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2020-05-10 17:00:02 +02:00 |
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Tobias Springer
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93c6ea683d
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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