Greg Considine
a722c3562d
Add more achievements. Add bulk achievement check signal
2021-03-07 14:26:05 -05:00
Greg Considine
f5bfd9cf07
Add achievements and accommodations for switching states
...
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements
2021-03-03 17:30:14 -05:00
Greg Considine
9597f3e89c
Add more achievements, refactor achievement code
2021-03-01 18:07:21 -05:00
Greg Considine
c41ad97eaf
[WIP] Refactor achievements, jsdoc fixes, add npm script
...
- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts
2021-02-23 10:48:01 -05:00
Greg Considine
7c69331308
[WIP] Add boilerplate for achievement implementation
2021-02-22 09:06:33 -05:00
tobspr
94266173d8
Introduce game modes and get rid of global level definitions etc
2020-10-07 08:36:02 +02:00
tobspr
b2880700e8
Huge rendering performance improvements and minor other changes, lots of refactorings
2020-08-15 22:32:55 +02:00
Bjorn Stromberg
6a447e3583
Remove enumLayer and enumItemType
2020-08-15 19:47:01 +02:00
tobspr
9085f32ec3
Add multiple performance settings
2020-08-14 09:38:48 +02:00
tobspr
0bba6a9d79
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
2020-07-06 18:36:10 +02:00
tobspr
d09bd0bcd7
Huge refactoring of the whole placement logic
2020-07-05 17:56:54 +02:00
tobspr
0967d5114c
Initial take on wires
2020-06-28 19:34:10 +02:00
tobspr
77440a68bc
Add sandbox controller
2020-06-28 12:38:48 +02:00
tobspr
17123fd7b9
Further work on the energy generator
2020-06-28 11:44:30 +02:00
tobspr
6677ff0a44
Initial take on wires
2020-06-24 22:23:10 +02:00
tobspr
2dec257dd9
Cleanup click detector code
2020-06-21 18:11:41 +02:00
tobspr
b8c3668d88
Placing underground belts now removes belts and other (unneeded) tunnels inbetween
2020-06-16 13:19:53 +02:00
tobspr
dfe1e64b27
Further blueprint improvements
2020-05-27 15:03:36 +02:00
tobspr
8760026893
Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region ( closes #7 ) ( closes #9 )
2020-05-21 10:40:21 +02:00
tobspr
1577ebe48c
Add storage building
2020-05-20 15:51:06 +02:00
tobspr
ca0e17f3dd
Support dynamic tick rates
2020-05-18 12:53:01 +02:00
tobspr
b64bbc8132
Fix hub being removable after restoring a game, fix tslint errors
2020-05-14 22:46:31 +02:00
tobspr
b01d38e55d
Initial support for saving games
2020-05-14 21:54:11 +02:00
tobspr
cf5d776270
Add type hints to signals
2020-05-14 08:44:07 +02:00
tobspr
9898916807
Statistics tab
2020-05-13 18:04:51 +02:00
Tobias Springer
93c6ea683d
Initial commit
2020-05-09 16:45:23 +02:00