Daan Breur
944b3c011c
Added layersupport to waypoints!! ( #703 )
...
* Added layersupport to waypoints!!
It will now save what layer its made on!
* Added Migrator for 1006 to 1007
* Corrected Version Number
* Updated Comment
* Changed HUB Layer to be hardcoded
2020-12-07 12:48:30 +01:00
tobspr
27242cdadf
Fix toolbar color
2020-10-08 17:23:07 +02:00
tobspr
94266173d8
Introduce game modes and get rid of global level definitions etc
2020-10-07 08:36:02 +02:00
tobspr
f841a05f52
Migrate levels
2020-09-28 12:35:43 +02:00
tobspr
f8371a96cf
Make the storage its own building, add sanity checks
2020-09-23 08:59:39 +02:00
tobspr
c6eb1dad04
Rebalance the whole game, rename splitter -> balancer
2020-09-22 14:47:59 +02:00
tobspr
9075841768
Migrate old savegames
2020-09-22 09:32:31 +02:00
tobspr
89294c7072
Remove instant eject flag
2020-08-10 20:32:45 +02:00
asquared31415
868cd7baf5
Mock V1000 StaticMapEntity ( #550 )
2020-08-10 07:38:05 +02:00
Bjorn Stromberg
f79578a993
Make CI green by hiding the problem behind a sign that says FIXME ( #515 )
2020-08-06 11:21:12 +02:00
tobspr
84417b60a5
Fix items being stuck on belts
2020-06-27 12:50:35 +02:00
tobspr
42c569d91f
Implement saving and restoring belt paths
2020-06-26 18:24:02 +02:00
tobspr
5c12c605f5
Reworked waypoints
2020-06-16 10:25:31 +02:00
tobspr
3af6532d32
Refactor pinned shapes and make them smart, closes #72
2020-06-12 18:38:13 +02:00
tobspr
23db5b117e
Migrate old savegames
2020-06-01 12:49:04 +02:00
tobspr
3071bba633
store waypoints in savegame
2020-05-28 20:03:35 +02:00
tobspr
e0facaf788
Fix keys being stuck, show savegame levels in main menu
2020-05-28 14:53:11 +02:00
tobspr
0cd324c82b
Initial support for blueprints (Buggy)
2020-05-27 14:30:59 +02:00
Tobias Springer
93c6ea683d
Initial commit
2020-05-09 16:45:23 +02:00