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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

253 Commits

Author SHA1 Message Date
DJ1TJOO
595e9906f1 Prettier 2021-05-23 14:46:34 +02:00
Thomas (DJ1TJOO)
da3ebf4827
Merge branch 'puzzle' into puzzle-fix-toolbar 2021-05-23 14:45:03 +02:00
tobspr
10e42864a1 Add soundtrack, puzzle dlc fixes 2021-05-23 14:43:52 +02:00
DJ1TJOO
a1cc51e7fc Added lock for secondary toolbar (maybe for future) 2021-05-23 13:42:27 +02:00
DJ1TJOO
8774a21891 Fixed second toolbar from Sense101 PR 2021-05-23 13:34:29 +02:00
Sense101
0f93e13a63
[Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)
* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation
2021-05-23 12:32:48 +02:00
tobspr
05418c2163 Minor puzzle improvements 2021-05-03 23:23:41 +02:00
tobspr
4f846edb9b New difficulty 2021-05-03 23:02:33 +02:00
tobspr
62fc46f29f Minor puzzle adjustments 2021-05-03 22:06:13 +02:00
tobspr
e3bf86a6cb Minor fixes 2021-05-03 17:11:39 +02:00
tobspr
326455a728 Update 2021-05-03 16:20:11 +02:00
tobspr
50f599a5c1 Multiple users for the puzzle dlc 2021-05-03 15:51:24 +02:00
tobspr
97d4b26c2b Puzzle mode, almost done 2021-05-03 15:07:03 +02:00
tobspr
411be2776b Fixes 2021-05-01 20:10:39 +02:00
tobspr
f5c1e26256 Puzzle mode, almost done 2021-05-01 18:04:33 +02:00
tobspr
31811f20b7 Puzzle mode 2021-04-30 21:09:23 +02:00
tobspr
72530005cb Puzzle mode, Refactor hud 2021-04-30 20:06:37 +02:00
tobspr
b732db58b9 Puzzle mode, part 3 2021-04-30 14:34:11 +02:00
tobspr
46e0c1494a Puzzle mode, part 2 2021-04-29 22:31:06 +02:00
tobspr
752503d892 Puzzle mode, part 1 2021-04-29 18:27:46 +02:00
tobspr
3318d869b3
Performance optimizations (#1154)
* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost
2021-04-29 11:16:56 +02:00
tobspr
fa25deb761
Puzzle mode (#1135)
* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
2021-04-12 14:03:47 +02:00
tobspr
38bb393190 Disable nft until properly announced 2021-03-12 20:31:50 +01:00
tobspr
4bc918dedd Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
Tobias Springer
dfd64a901b Minor marketing adjustments 2021-03-10 10:10:18 +01:00
Tobias Springer
226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
Tobias Springer
1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
dengr1065
6f486767b6
SCSS: Fix refactoring variable name (#1042) 2020-12-29 10:39:52 +01:00
dengr1065
b51c0fdbd4
Replace gulp-sass with gulp-dart-sass (#1036) 2020-12-25 22:57:57 +01:00
tobspr
46e53244d4 display version in main menu 2020-12-07 19:37:55 +01:00
tobspr
3ada0d5774 Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 2020-12-07 18:30:33 +01:00
artemisSystem
503e643fd4
add separate unpin button to pinned shapes (#839)
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
2020-12-07 13:11:41 +01:00
tobspr
f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
LeopoldTal
6cf875fe6b
make reward notification scrollable (#828) 2020-10-11 08:31:07 +02:00
tobspr
366a2a9f58 Improve tutorial css 2020-10-09 08:36:35 +02:00
tobspr
deab844d04 Add more tutorials 2020-10-08 19:01:12 +02:00
tobspr
27242cdadf Fix toolbar color 2020-10-08 17:23:07 +02:00
tobspr
f3dcdeb2b8 Fix pinned shapes not being removable 2020-10-07 18:05:11 +02:00
tobspr
1c88b99de3 A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00
tobspr
344f213566 Minor refactoring 2020-09-29 18:03:53 +02:00
tobspr
5a3807883e Update demo hint and lock demo to lvl 14 2020-09-29 16:46:29 +02:00
tobspr
db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr
d11642e402 Update beta overlay 2020-09-28 13:17:21 +02:00
tobspr
d4617edad5 Rework constant signal dialog 2020-09-28 12:17:13 +02:00
tobspr
4f6d9785c1 Add final shapes and upgrades until tier 20 2020-09-28 10:54:21 +02:00
tobspr
d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr
d4dd30857e Further pre-release adjustments 2020-09-24 16:12:05 +02:00
tobspr
c54ec9fd2a Restructure buildings 2020-09-24 12:53:40 +02:00
tobspr
da4c7971e5 Fix outdated resource 2020-09-23 16:25:53 +02:00
tobspr
fd77ba135a Fix markers and translation 2020-09-23 16:24:10 +02:00