Commit Graph

22 Commits (556caed760f9a2ea731b0b574dfddf0685d5cda0)

Author SHA1 Message Date
tobspr 556caed760 Pass variant and rotationVariant to getIsReplaceable
2 years ago
tobspr bba29b8a8b Improve (rendering-) performance in DEV mode
4 years ago
tobspr 12892dcf54 Improve visibility of color items
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr c982827d60 New building sprites
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 75ab655998 Add basic logic gate and improve wires in general
4 years ago
tobspr f4ac6dfe03 Add constant signal emitters
4 years ago
tobspr f65b3728ed Improve wire auto-connect
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago
tobspr 9701a143ec Only store changed properties for all components
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr e0ba1452b2 Start to work on logical pins
4 years ago
tobspr a1007591e5 Fix multiple bugs, 2
4 years ago
tobspr d09bd0bcd7 Huge refactoring of the whole placement logic
4 years ago
tobspr bd899df5fe Further progress on the energy generator / wires, fix translations
4 years ago
tobspr b499760d74 Start to work on advanced shape processing
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 17123fd7b9 Further work on the energy generator
4 years ago
tobspr 6677ff0a44 Initial take on wires
4 years ago