tobspr
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3ada0d5774
|
Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff
|
4 years ago |
artemisSystem
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503e643fd4
|
add separate unpin button to pinned shapes (#839)
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
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4 years ago |
tobspr
|
f5032a02ce
|
Add layersupport for waypoints
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4 years ago |
LeopoldTal
|
6cf875fe6b
|
make reward notification scrollable (#828)
|
4 years ago |
tobspr
|
366a2a9f58
|
Improve tutorial css
|
4 years ago |
tobspr
|
27242cdadf
|
Fix toolbar color
|
4 years ago |
tobspr
|
f3dcdeb2b8
|
Fix pinned shapes not being removable
|
4 years ago |
tobspr
|
1c88b99de3
|
A/B test whether showing the price is good or not
|
4 years ago |
tobspr
|
344f213566
|
Minor refactoring
|
4 years ago |
tobspr
|
5a3807883e
|
Update demo hint and lock demo to lvl 14
|
4 years ago |
tobspr
|
db6db7caca
|
Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
|
4 years ago |
tobspr
|
d11642e402
|
Update beta overlay
|
4 years ago |
tobspr
|
d4617edad5
|
Rework constant signal dialog
|
4 years ago |
tobspr
|
4f6d9785c1
|
Add final shapes and upgrades until tier 20
|
4 years ago |
tobspr
|
d27e9226be
|
Re-balance, fixes, etc etc
|
4 years ago |
tobspr
|
fd77ba135a
|
Fix markers and translation
|
4 years ago |
tobspr
|
1f12e755a9
|
Load css resources async, improve building descriptions
|
4 years ago |
tobspr
|
9881bd6799
|
Update toolbar
|
4 years ago |
tobspr
|
ed32238412
|
Allow toggling units in the statistics dialog
|
4 years ago |
tobspr
|
26cd38b68c
|
Refactor filters to make them not stall if one output is blocked
|
4 years ago |
tobspr
|
3e93681ce6
|
Add virtual stacker and painter, fix css
|
4 years ago |
tobspr
|
8fa348ef30
|
Minor fixes
|
4 years ago |
tobspr
|
6b7cfb48b3
|
Further ui improvements, fix simple belts with wires
|
4 years ago |
tobspr
|
7d6af359a1
|
Polishing, CSS Improvements, Improve dark mode
|
4 years ago |
tobspr
|
ee67470e34
|
remove pinned shapes drop shadow
|
4 years ago |
tobspr
|
b7c773a70e
|
Improve entity debugger
|
4 years ago |
dengr1065
|
7650931f1f
|
New Entity Debugger (i hope so) (#665)
|
4 years ago |
tobspr
|
b5a2e77db4
|
Fix multiple typos, closes #627
|
4 years ago |
tobspr
|
1ebfafd8de
|
Further performance improvements, show indicator while game is saving
|
4 years ago |
tobspr
|
d4b6a2b34e
|
Make waypoint list scrollable
|
4 years ago |
tobspr
|
a24e7b8d33
|
Properly hide some hud elements when hovering
|
4 years ago |
Matthew Bonsall
|
87f79a6c25
|
Change opacity on hover (#621)
* Change opacity on hover
* Modify Tutorial
|
4 years ago |
tobspr
|
6042fcba62
|
Properly implement sound and music volumes, debounce writes
|
4 years ago |
tobspr
|
8ba6517591
|
Mark pinned shapes in statistics dialog
|
4 years ago |
tobspr
|
389ce28e7a
|
Minor css adjustments to the statistics dialog
|
4 years ago |
Ryan Liptak
|
4bcef8e725
|
Add button to toggle sortedness of the statistics screen (#590)
|
4 years ago |
tobspr
|
bf2eee908f
|
Refactor static map entity component to store building metaclass
|
4 years ago |
tobspr
|
7341321d97
|
Redo wire splitter / mergers
|
4 years ago |
tobspr
|
35018d2778
|
Minor css improvements
|
4 years ago |
tobspr
|
051e04edd1
|
Minor css improvements
|
4 years ago |
Blake Stephens
|
d81c9e80c9
|
Optimized some UI layers for fewer paints on interaction
|
4 years ago |
tobspr
|
5dedb83d06
|
Minor fixes to the waypoints
|
4 years ago |
isaisstillalive
|
99c945e169
|
Change delete marker button to edit marker button
|
4 years ago |
tobspr
|
22cba96f6e
|
Refactor debug overlay
|
4 years ago |
tobspr
|
c4d7e65d9f
|
Merge pull request #347 from dengr1065/debug-info
Improved debug info (position and version)
|
4 years ago |
dengr1065
|
b3c9c186d3
|
debug info - use "detailed" instead of "full"
i'm retarded pls help
|
4 years ago |
dengr1065
|
6546c023a6
|
debug info css - prepare for attribute usage
|
4 years ago |
tobspr
|
d75fb184a4
|
Implement color inverter building
|
4 years ago |
dengr1065
|
2d83994771
|
More debug info (toggle)
|
4 years ago |
tobspr
|
0967d5114c
|
Initial take on wires
|
4 years ago |