shapez used to have a nice error handler, but later it was removed. To
help debug game in both development and release cases, add a simple
error handler/screen that displays the error stack trace, lists the
installed mods and shows some build information. It also allows copying
this information to the system clipboard.
Having such an error screen should make mod development easier once the
local mod error handling is removed.
Keep some that are either still used but shouldn't be or those that may
be used in the future. Files other than base-en.yaml are first synced
with the sync-translations.js script, then formatted with prettier-all.
* Updated steamPage AR Translation
* Updated global AR Translation
* Updated demoBanners AR Translation
* Updated mainMenu AR Translation
* Updated dialogs AR Translation
* Updated ingame AR Translation
* Updated shopUpgrades AR Translation
* Updated buildings AR Translation
* Updated storyRewards AR Translation
* Updated Settings AR Translation
* Updated keybindings AR Translation
* Updated about AR Translation
* Updated changelog AR Translation
* Updated demo AR Translation
* Updated tips AR Translation
* Updated puzzleMenu AR Translation
* Updated backendErrors AR Translation
* Updated game name to be more cosistent
* Updated dialogs to be less than the 200 char limit
* Rewrote the storyRewards to be less than the 200 char limit
* Fixed syntax errors
Prettier only takes the root .gitignore into account, which leads to
formatting of auto-generated files. Moving ignore patterns into the root
.gitignore file makes Prettier follow them and cleans up the workspace.