Commit Graph

22 Commits (26b842494f222bd728733fe7d14c593284489ae0)

Author SHA1 Message Date
Greg Considine 26b842494f
Achievements (#1087)
3 years ago
tobspr 94266173d8 Introduce game modes and get rid of global level definitions etc
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 0bba6a9d79 Fix entity rendering bug when zooming out, add "Wires update" label to main menu
4 years ago
tobspr d09bd0bcd7 Huge refactoring of the whole placement logic
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 77440a68bc Add sandbox controller
4 years ago
tobspr 17123fd7b9 Further work on the energy generator
4 years ago
tobspr 6677ff0a44 Initial take on wires
4 years ago
tobspr 2dec257dd9 Cleanup click detector code
4 years ago
tobspr b8c3668d88 Placing underground belts now removes belts and other (unneeded) tunnels inbetween
4 years ago
tobspr dfe1e64b27 Further blueprint improvements
4 years ago
tobspr 8760026893 Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
4 years ago
tobspr 1577ebe48c Add storage building
4 years ago
tobspr ca0e17f3dd Support dynamic tick rates
4 years ago
tobspr b64bbc8132 Fix hub being removable after restoring a game, fix tslint errors
4 years ago
tobspr b01d38e55d Initial support for saving games
4 years ago
tobspr cf5d776270 Add type hints to signals
4 years ago
tobspr 9898916807 Statistics tab
4 years ago
Tobias Springer 93c6ea683d Initial commit
4 years ago