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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 11:41:50 +00:00
Commit Graph

136 Commits

Author SHA1 Message Date
Даниїл Григор'єв
0e7082dbbd
Get rid of more Steam leftovers 2024-06-20 18:31:52 +03:00
Даниїл Григор'єв
4940135140
Remove some mobile-web code 2024-06-20 16:09:43 +03:00
Даниїл Григор'єв
f49def0c19
Apply formatting to src/css 2024-06-20 12:59:43 +03:00
Даниїл Григор'єв
aa49f063c3
Remove ads, analytics and Steam SSO, simplify HTML tasks (#21)
* Remove ad support, analytics and Wegame leftovers

The game may be somewhat broken in a few places, but it doesn't matter
for now. This is still not the end.

* Remove Steam SSO and demo stuff

Steam SSO is completely removed, a few things from demo like simplified
level sets are gone as well. Puzzle DLC on the other hand is now always
"owned" and will ask for a token to log in.

Removes

* Use shapez dialogs for Puzzle DLC token input

Yes, this sucks *a lot*. But it's a temporary measure, trust me :P

* Simplify HTML tasks

Removes the web (demo) index.html page and makes HTML tasks independent
of the build variant. This might not be the best solution, but it works
for now.
2024-04-16 10:25:16 +03:00
tobspr
885d1e609e Update repository links, add patreon link 2022-10-22 16:14:54 +02:00
tobspr
ee2279d5f0 Add shapez 2 hint to the game 2022-10-09 13:09:31 +02:00
tobspr
a39195c972 Support for crazgames sdk 2022-06-27 17:20:01 +02:00
tobspr
e2907a1ab8 Adjust for the summer sale 2022-06-23 19:48:53 +02:00
tobspr
9f3cf49fad Properly render discounts 2022-06-23 14:59:09 +02:00
tobspr
befd8a7877 Make side project info closeable 2022-06-22 10:29:50 +02:00
tobspr
1235e70c74 Update css again for standalone 2022-06-21 13:51:43 +02:00
tobspr
99b5688039 Further UI improvements 2022-06-21 13:29:33 +02:00
tobspr
3988d71f5a Improve main menu for standalone 2022-06-21 13:17:12 +02:00
tobspr
e4da0e437b Minor adjustments (incl. CSS) 2022-06-21 12:17:08 +02:00
tobspr
566d80a928 Minor css adjustment 2022-06-21 12:07:46 +02:00
tobspr
ae485a0385 Update translations 2022-06-21 12:07:22 +02:00
tobspr
acbbf5a539 Rework main menu 2022-06-21 11:50:02 +02:00
tobspr
c35349a668 Fix css 2022-06-20 19:14:14 +02:00
tobspr
8001727196 Update translations and minor fixes 2022-06-20 19:08:14 +02:00
tobspr
145f734907 Allow playing full version in browser via steam sso 2022-06-20 18:22:23 +02:00
tobspr
b446a4a915 Add missing tracking 2022-06-20 15:32:41 +02:00
tobspr
88f5c41716 Minor polishing and standlaone adjustments 2022-06-20 12:17:19 +02:00
tobspr
7797546ed4 Fix being unable to delete savegames when it was deleted before, minor adjustments 2022-06-20 11:17:33 +02:00
tobspr
8c952435e7 Fix resources missing in main menu 2022-06-20 10:49:55 +02:00
tobspr
8c5e593ceb v1.5.5 - Rework tutorial and polishing 2022-06-20 10:21:13 +02:00
tobspr
913149d5b8 Accessibility optimizations 2022-06-17 15:18:46 +02:00
tobspr
dfa392907d Vastly improve game loading time 2022-06-17 14:52:25 +02:00
tobspr
de56764103 Fix issues in preload state 2022-06-17 14:16:25 +02:00
tobspr
24a4010935 Abt adjustments, again 2022-06-16 18:09:26 +02:00
tobspr
48ac343260 Adjust abt variants 2022-06-12 15:55:43 +02:00
tobspr
e1cd08d2f9 try out different variants 2022-06-09 08:58:37 +02:00
tobspr
4003fdd103 Fix css issues 2022-06-06 14:37:08 +02:00
tobspr
222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr
282f200b9a web improvements 2022-06-02 20:55:20 +02:00
tobspr
bbb418a1d8 v1.5.2 2022-06-02 19:44:50 +02:00
tobspr
559c0fa854 Rebranding and minor polishing, part 2 2022-06-02 14:06:33 +02:00
tobspr
082932bb46 Update branding from shapez.io to shapez 2022-06-02 12:56:58 +02:00
tobspr
7e198f2a72 Promote current discount 2022-04-20 11:17:56 +02:00
tobspr
c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00
tobspr
abff623194 Show unrated puzzles different, dark theme adjustments 2021-08-26 09:11:56 +02:00
tobspr
8b5cd160b6 DLC: Next Puzzle button & Search functionality, other stuff 2021-08-25 16:56:52 +02:00
tobspr
0751eec7d5 Gamedistribution version adjustments 2021-08-17 21:13:32 +02:00
tobspr
012818841d Wegame version adjustments 2021-08-16 12:34:40 +02:00
tobspr
fb695d7413 Crosspromo 2021-08-11 16:27:39 +02:00
tobspr
eb628526c9 Wegame adjustments 2021-08-04 13:44:02 +02:00
tobspr
acc25a93f0 Add hint about activating the DLC 2021-06-22 15:13:22 +02:00
tobspr
6d3faabce5 v1.4.1 2021-06-22 11:22:49 +02:00
tobspr
cab21a43ca Update translations 2021-06-21 13:39:55 +02:00
tobspr
cc3242011f Allow deleting puzzles 2021-06-20 17:42:44 +02:00
tobspr
416f89bbf4 - Puzzle DLC browser improvements / new categories
- Fix errors not being thrown sometimes
- Minor other stuff
2021-06-19 17:16:01 +02:00