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Added some more tips

This commit is contained in:
Edward Badel 2021-09-04 00:54:54 -04:00
parent d375d8fac4
commit fc6960810b

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@ -1517,6 +1517,7 @@ playPuzzleTips:
- Producers may have more than one purpose, keep that in mind when modifying their output.
- Some puzzles may only have one place that each building fits, use that.
- Make use of all building variants.
- One quad cutter is worth 1,000 windmills.
createPuzzleTips:
- Be careful, making a big puzzle might scare future players.
@ -1526,3 +1527,8 @@ createPuzzleTips:
- Using complex shapes that don't impact the gameplay of your puzzle could be annoying.
- Misdirecting the player is often the best way to increase difficulty.
- An easy puzzle can be fun too!
- If you disable belts, remember to disable splitters as well.
- Play a few puzzles to get a feel for what makes a puzzle fun.
- Once you publish, have people playtest and give you feedback.
- If you are using a lot of blockers, make sure you're not making the solution obvious.
- Think about what makes your puzzle different, and focus on that.