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Added some more tips
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@ -1517,6 +1517,7 @@ playPuzzleTips:
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- Producers may have more than one purpose, keep that in mind when modifying their output.
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- Some puzzles may only have one place that each building fits, use that.
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- Make use of all building variants.
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- One quad cutter is worth 1,000 windmills.
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createPuzzleTips:
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- Be careful, making a big puzzle might scare future players.
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@ -1526,3 +1527,8 @@ createPuzzleTips:
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- Using complex shapes that don't impact the gameplay of your puzzle could be annoying.
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- Misdirecting the player is often the best way to increase difficulty.
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- An easy puzzle can be fun too!
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- If you disable belts, remember to disable splitters as well.
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- Play a few puzzles to get a feel for what makes a puzzle fun.
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- Once you publish, have people playtest and give you feedback.
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- If you are using a lot of blockers, make sure you're not making the solution obvious.
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- Think about what makes your puzzle different, and focus on that.
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