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Update item_processor.js
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@ -293,7 +293,7 @@ export class ItemProcessorSystem extends GameSystemWithFilter {
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}
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// Queue Charge
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let baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type);
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const baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type);
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const originalTime = 1 / baseSpeed;
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const bonusTimeToApply = Math.min(originalTime, processorComp.bonusTime);
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