diff --git a/src/js/game/systems/item_processor.js b/src/js/game/systems/item_processor.js index 95f0fca2..f60c2079 100644 --- a/src/js/game/systems/item_processor.js +++ b/src/js/game/systems/item_processor.js @@ -293,7 +293,7 @@ export class ItemProcessorSystem extends GameSystemWithFilter { } // Queue Charge - let baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type); + const baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type); const originalTime = 1 / baseSpeed; const bonusTimeToApply = Math.min(originalTime, processorComp.bonusTime);