mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Fix/achievements (#1091)
* [WIP] Fix achievements with unlock attempt on init. Fix lint * Add init checks for more achievements * Fix tslint errors * Update CI step to include config.local copy from template if not present
This commit is contained in:
@@ -2,11 +2,11 @@
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import { Application } from "../application";
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import { Entity } from "../game/entity";
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import { GameRoot } from "../game/root";
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import { ShapeDefinition } from "../game/shape_definition";
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import { THEMES } from "../game/theme";
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/* typehints:end */
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import { enumAnalyticsDataSource } from "../game/production_analytics";
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import { ShapeDefinition } from "../game/shape_definition";
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import { ShapeItem } from "../game/items/shape_item";
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import { globalConfig } from "../core/config";
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@@ -171,14 +171,8 @@ export class AchievementCollection {
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isValid: this.isBelt500TilesValid,
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signal: "entityAdded",
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});
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this.add(ACHIEVEMENTS.blueprint100k, {
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isValid: this.isBlueprint100kValid,
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signal: "shapeDelivered",
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});
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this.add(ACHIEVEMENTS.blueprint1m, {
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isValid: this.isBlueprint1mValid,
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signal: "shapeDelivered",
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});
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this.add(ACHIEVEMENTS.blueprint100k, this.createBlueprintOptions(100000));
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this.add(ACHIEVEMENTS.blueprint1m, this.createBlueprintOptions(1000000));
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this.add(ACHIEVEMENTS.completeLvl26, this.createLevelOptions(26));
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this.add(ACHIEVEMENTS.cutShape);
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this.add(ACHIEVEMENTS.darkMode, {
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@@ -243,10 +237,12 @@ export class AchievementCollection {
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});
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this.add(ACHIEVEMENTS.stackShape);
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this.add(ACHIEVEMENTS.store100Unique, {
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init: this.initStore100Unique,
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isValid: this.isStore100UniqueValid,
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signal: "shapeDelivered",
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});
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this.add(ACHIEVEMENTS.storeShape, {
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init: this.initStoreShape,
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isValid: this.isStoreShapeValid,
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});
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this.add(ACHIEVEMENTS.throughputBp25, this.createRateOptions(SHAPE_BP, 25));
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@@ -271,14 +267,14 @@ export class AchievementCollection {
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this.root.signals.bulkAchievementCheck.add(this.bulkUnlock, this);
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for (let [key, achievement] of this.map.entries()) {
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if (achievement.init) {
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achievement.init();
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}
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if (achievement.signal) {
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achievement.receiver = this.unlock.bind(this, key);
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this.root.signals[achievement.signal].add(achievement.receiver);
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}
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if (achievement.init) {
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achievement.init();
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}
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}
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if (!this.hasDefaultReceivers()) {
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@@ -326,7 +322,7 @@ export class AchievementCollection {
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/**
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* @param {string} key - Maps to an Achievement
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* @param {?*} data - Data received from signal dispatches for validation
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* @param {any} data - Data received from signal dispatches for validation
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*/
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unlock(key, data) {
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if (!this.map.has(key)) {
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@@ -419,8 +415,18 @@ export class AchievementCollection {
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return item.getItemType() === ITEM_SHAPE && item.definition.getHash() === shape;
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}
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createBlueprintOptions(count) {
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return {
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init: ({ key }) => this.unlock(key, ShapeDefinition.fromShortKey(SHAPE_BP)),
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isValid: definition =>
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definition.cachedHash === SHAPE_BP && this.root.hubGoals.storedShapes[SHAPE_BP] >= count,
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signal: "shapeDelivered",
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};
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}
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createLevelOptions(level) {
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return {
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init: ({ key }) => this.unlock(key, this.root.hubGoals.level),
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isValid: currentLevel => currentLevel >= level,
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signal: "storyGoalCompleted",
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};
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@@ -463,6 +469,7 @@ export class AchievementCollection {
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createUpgradeOptions(tier) {
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return {
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init: ({ key }) => this.unlock(key, null),
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isValid: () => this.hasAllUpgradesAtLeastAtTier(tier),
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signal: "upgradePurchased",
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};
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@@ -473,16 +480,6 @@ export class AchievementCollection {
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return entity.components.Belt && entity.components.Belt.assignedPath.totalLength >= 500;
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}
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/** @param {ShapeDefinition} definition @returns {boolean} */
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isBlueprint100kValid(definition) {
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return definition.cachedHash === SHAPE_BP && this.root.hubGoals.storedShapes[SHAPE_BP] >= 100000;
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}
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/** @param {ShapeDefinition} definition @returns {boolean} */
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isBlueprint1mValid(definition) {
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return definition.cachedHash === SHAPE_BP && this.root.hubGoals.storedShapes[SHAPE_BP] >= 1000000;
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}
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/** @returns {boolean} */
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isDarkModeValid() {
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return this.root.app.settings.currentData.settings.theme === DARK_MODE;
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@@ -523,7 +520,7 @@ export class AchievementCollection {
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return this.root.hubGoals.level < 18 && this.isShape(item, SHAPE_LOGO);
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}
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/** @params {number} level @returns {boolean} */
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/** @returns {boolean} */
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isMamValid() {
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return this.root.hubGoals.level > 27 && !this.root.savegame.currentData.stats.failedMam;
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}
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@@ -595,11 +592,21 @@ export class AchievementCollection {
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return item.getItemType() === ITEM_SHAPE && item.definition.layers.length === 4;
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}
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/** @param {Achievement} achievement */
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initStore100Unique({ key }) {
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this.unlock(key, null);
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}
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/** @returns {boolean} */
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isStore100UniqueValid() {
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return Object.keys(this.root.hubGoals.storedShapes).length >= 100;
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}
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/** @param {Achievement} achievement */
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initStoreShape({ key }) {
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this.unlock(key, null);
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}
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/** @returns {boolean} */
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isStoreShapeValid() {
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const entities = this.root.systemMgr.systems.storage.allEntities;
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@@ -617,15 +624,17 @@ export class AchievementCollection {
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return false;
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}
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initTrash1000() {
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/** @param {Achievement} achievement */
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initTrash1000({ key }) {
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if (Number(this.root.savegame.currentData.stats.trashedCount)) {
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this.unlock(key, 0);
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return;
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}
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this.root.savegame.currentData.stats.trashedCount = 0;
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}
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/** @params {number} count @returns {boolean} */
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/** @param {number} count @returns {boolean} */
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isTrash1000Valid(count) {
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this.root.savegame.currentData.stats.trashedCount += count;
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@@ -5,11 +5,7 @@ import { GameRoot } from "../../game/root";
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import { createLogger } from "../../core/logging";
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import { getIPCRenderer } from "../../core/utils";
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import {
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ACHIEVEMENTS,
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AchievementCollection,
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AchievementProviderInterface
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} from "../achievement_provider";
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import { ACHIEVEMENTS, AchievementCollection, AchievementProviderInterface } from "../achievement_provider";
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const logger = createLogger("achievements/steam");
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@@ -111,16 +107,15 @@ export class SteamAchievementProvider extends AchievementProviderInterface {
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this.ipc = getIPCRenderer();
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return this.ipc.invoke("steam:is-initialized")
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.then(initialized => {
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this.initialized = initialized;
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return this.ipc.invoke("steam:is-initialized").then(initialized => {
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this.initialized = initialized;
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if (!this.initialized) {
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logger.warn("Steam failed to intialize. Achievements won't sync.");
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} else {
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logger.log("Steam achievement provider initialized");
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}
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});
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if (!this.initialized) {
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logger.warn("Steam failed to intialize. Achievements won't sync.");
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} else {
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logger.log("Steam achievement provider initialized");
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}
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});
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}
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/**
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@@ -23,8 +23,9 @@ export class PlatformWrapperImplElectron extends PlatformWrapperImplBrowser {
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this.app.storage = new StorageImplElectron(this);
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this.app.achievementProvider = new SteamAchievementProvider(this.app);
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return this.initializeAchievementProvider()
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.then(() => PlatformWrapperInterface.prototype.initialize.call(this));
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return this.initializeAchievementProvider().then(() =>
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PlatformWrapperInterface.prototype.initialize.call(this)
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);
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}
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steamOverlayFixRedrawCanvas() {
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@@ -58,12 +59,11 @@ export class PlatformWrapperImplElectron extends PlatformWrapperImplBrowser {
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}
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initializeAchievementProvider() {
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return this.app.achievementProvider.initialize()
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.catch(err => {
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logger.error("Failed to initialize achievement provider, disabling:", err);
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return this.app.achievementProvider.initialize().catch(err => {
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logger.error("Failed to initialize achievement provider, disabling:", err);
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this.app.achievementProvider = new NoAchievementProvider(this.app);
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});
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this.app.achievementProvider = new NoAchievementProvider(this.app);
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});
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}
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getSupportsFullscreen() {
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