wegame version adjustments

pull/1286/head
tobspr 3 years ago
parent 012818841d
commit c4ef7d4431

Binary file not shown.

After

Width:  |  Height:  |  Size: 120 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 297 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 993 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 809 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 531 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 502 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 575 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 776 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 MiB

@ -158,8 +158,13 @@ export class HUDInteractiveTutorial extends BaseHUDPart {
onHintChanged(hintId) {
this.elementDescription.innerHTML = T.ingame.interactiveTutorial.hints[hintId];
const folder = G_WEGAME_VERSION
? "interactive_tutorial.cn.noinline"
: "interactive_tutorial.noinline";
this.elementGif.style.backgroundImage =
"url('" + cachebust("res/ui/interactive_tutorial.noinline/" + hintId + ".gif") + "')";
"url('" + cachebust("res/ui/" + folder + "/" + hintId + ".gif") + "')";
this.element.classList.toggle("animEven");
this.element.classList.toggle("animOdd");
}

Loading…
Cancel
Save