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Fix belt underlays
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@ -267,7 +267,7 @@ export class BeltUnderlaysSystem extends GameSystemWithFilter {
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const clipRect = enumUnderlayTypeToClipRect[underlayType];
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const clipRect = enumUnderlayTypeToClipRect[underlayType];
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if (!clipRect) {
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if (!clipRect) {
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// Empty
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// Empty
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return;
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continue;
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}
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}
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// Actually draw the sprite
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// Actually draw the sprite
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