diff --git a/src/js/game/systems/belt_underlays.js b/src/js/game/systems/belt_underlays.js index f180b82d..c5c69d26 100644 --- a/src/js/game/systems/belt_underlays.js +++ b/src/js/game/systems/belt_underlays.js @@ -267,7 +267,7 @@ export class BeltUnderlaysSystem extends GameSystemWithFilter { const clipRect = enumUnderlayTypeToClipRect[underlayType]; if (!clipRect) { // Empty - return; + continue; } // Actually draw the sprite