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Fix not to stall
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db30dccf4c
commit
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@ -22,7 +22,6 @@ export class ChainableSplitterSystem extends GameSystemWithFilter {
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}
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const leftEdgeEntity = this.getLeftEdgeEntity(entity);
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this.reset = true;
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if (this.tryEject(leftEdgeEntity, splitterComp.inputItem)) {
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splitterComp.inputItem = null;
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}
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@ -52,7 +51,6 @@ export class ChainableSplitterSystem extends GameSystemWithFilter {
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tryEject(entity, item) {
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const splitterComp = entity.components.ChainableSplitter;
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if (!splitterComp.ejected) {
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this.reset = false;
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const ejectComp = entity.components.ItemEjector;
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if (ejectComp.canEjectOnSlot(0)) {
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@ -72,9 +70,7 @@ export class ChainableSplitterSystem extends GameSystemWithFilter {
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return true;
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}
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if (this.reset) {
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splitterComp.ejected = false;
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}
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splitterComp.ejected = false;
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return false;
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}
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}
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