From a7cb235f2f0d4cea06d9a98760a33fee88e3bfd5 Mon Sep 17 00:00:00 2001 From: isaisstillalive Date: Tue, 30 Jun 2020 11:46:10 +0900 Subject: [PATCH] Fix not to stall --- src/js/game/systems/chainable_splitter.js | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/js/game/systems/chainable_splitter.js b/src/js/game/systems/chainable_splitter.js index db38bdcd..b033042e 100644 --- a/src/js/game/systems/chainable_splitter.js +++ b/src/js/game/systems/chainable_splitter.js @@ -22,7 +22,6 @@ export class ChainableSplitterSystem extends GameSystemWithFilter { } const leftEdgeEntity = this.getLeftEdgeEntity(entity); - this.reset = true; if (this.tryEject(leftEdgeEntity, splitterComp.inputItem)) { splitterComp.inputItem = null; } @@ -52,7 +51,6 @@ export class ChainableSplitterSystem extends GameSystemWithFilter { tryEject(entity, item) { const splitterComp = entity.components.ChainableSplitter; if (!splitterComp.ejected) { - this.reset = false; const ejectComp = entity.components.ItemEjector; if (ejectComp.canEjectOnSlot(0)) { @@ -72,9 +70,7 @@ export class ChainableSplitterSystem extends GameSystemWithFilter { return true; } - if (this.reset) { - splitterComp.ejected = false; - } + splitterComp.ejected = false; return false; } }