Update base-ro.yaml

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RisenAlex 4 years ago committed by GitHub
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@ -231,7 +231,7 @@ dialogs:
title: Deblochează Upgrade-uri title: Deblochează Upgrade-uri
desc: >- desc: >-
Toate formele pe care le produci pot fi folosite să deblochezi upgrade-uri - <strong>Nu îți distruge vechile fabrici!</strong> Toate formele pe care le produci pot fi folosite să deblochezi upgrade-uri - <strong>Nu îți distruge vechile fabrici!</strong>
Fila upgrade-urilor poate fi găsită în colțul din dreapta sus al ecranului. Fila upgrade-urilor poate fi găsită în colțul din dreapta sus al ecranului.
massDeleteConfirm: massDeleteConfirm:
title: Confirmă ștergerea title: Confirmă ștergerea
@ -259,38 +259,35 @@ dialogs:
markerDemoLimit: markerDemoLimit:
desc: Poți crea decât două waypoint-uri personalizate în demo. Ia standalone-ul pentru Waypoint-uri nelimitate! desc: Poți crea decât două waypoint-uri personalizate în demo. Ia standalone-ul pentru Waypoint-uri nelimitate!
massCutConfirm: massCutConfirm:
title: Confirm cut title: Confirmă tăierea
desc: >- desc: >-
You are cutting a lot of buildings (<count> to be exact)! Are you sure you Tu tai multe construcții (<count> pentru a fi precis)! Sunteți sigur că vreți să faceți asta?
want to do this?
exportScreenshotWarning: exportScreenshotWarning:
title: Export screenshot title: Exportează captură de ecran
desc: >- desc: >-
You requested to export your base as a screenshot. Please note that this can Ai solicitat să exportezi baza ta ca o captură de ecran. Vă rugăm să rețineți că asta poate fi destul de lent pentru o bază mare și poate chiar să blocheze jocul!
be quite slow for a big base and even crash your game!
ingame: ingame:
# This is shown in the top left corner and displays useful keybindings in # This is shown in the top left corner and displays useful keybindings in
# every situation # every situation
keybindingsOverlay: keybindingsOverlay:
moveMap: Move moveMap: Move
selectBuildings: Select area selectBuildings: Selectează zona
stopPlacement: Stop placement stopPlacement: Oprește plasarea
rotateBuilding: Rotate building rotateBuilding: Rotește construcția
placeMultiple: Place multiple placeMultiple: Plasează mai multe
reverseOrientation: Reverse orientation reverseOrientation: Întoarce orientarea
disableAutoOrientation: Disable auto orientation disableAutoOrientation: Dezactivați auto orientarea
toggleHud: Toggle HUD toggleHud: Comută Interfața
placeBuilding: Place building placeBuilding: Plasează construcția
createMarker: Create Marker createMarker: Crează Waypoint
delete: Destroy delete: Distruge
pasteLastBlueprint: Paste last blueprint pasteLastBlueprint: Lipește ultimul plan
lockBeltDirection: Enable belt planner lockBeltDirection: Activează planificator de benzi
plannerSwitchSide: Flip planner side plannerSwitchSide: Întoarce partea planificatorului
cutSelection: Cut cutSelection: Taie
copySelection: Copy copySelection: Copiază
clearSelection: Clear Selection clearSelection: Golește Secțiunea
pipette: Pipette pipette: Pipette
# Everything related to placing buildings (I.e. as soon as you selected a building # Everything related to placing buildings (I.e. as soon as you selected a building
@ -298,38 +295,38 @@ ingame:
buildingPlacement: buildingPlacement:
# Buildings can have different variants which are unlocked at later levels, # Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available. # and this is the hint shown when there are multiple variants available.
cycleBuildingVariants: Press <key> to cycle variants. cycleBuildingVariants: Apasă <key> pentru a cicla variantele.
# Shows the hotkey in the ui, e.g. "Hotkey: Q" # Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel: >- hotkeyLabel: >-
Hotkey: <key> Tasta: <key>
infoTexts: infoTexts:
speed: Speed speed: Viteză
range: Range range: Distanță
storage: Storage storage: Capacitate
oneItemPerSecond: 1 item / second oneItemPerSecond: 1 obiect / second
itemsPerSecond: <x> items / s itemsPerSecond: <x> obiecte / s
itemsPerSecondDouble: (x2) itemsPerSecondDouble: (x2)
tiles: <x> tiles tiles: <x> Câmpuri
# The notification when completing a level # The notification when completing a level
levelCompleteNotification: levelCompleteNotification:
# <level> is replaced by the actual level, so this gets 'Level 03' for example. # <level> is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle: Level <level> levelTitle: Nivelul <level>
completed: Completed completed: Completat
unlockText: Unlocked <reward>! unlockText: Ai deblocat <reward>!
buttonNextLevel: Next Level buttonNextLevel: Nivelul următor
# Notifications on the lower right # Notifications on the lower right
notifications: notifications:
newUpgrade: A new upgrade is available! newUpgrade: Un upgrade nou este disponibil!
gameSaved: Your game has been saved. gameSaved: Jocul tău a fost salvat.
# The "Upgrades" window # The "Upgrades" window
shop: shop:
title: Upgrades title: Upgrade-uri
buttonUnlock: Upgrade buttonUnlock: Upgrade
# Gets replaced to e.g. "Tier IX" # Gets replaced to e.g. "Tier IX"
@ -338,190 +335,190 @@ ingame:
# The roman number for each tier # The roman number for each tier
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X] tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
maximumLevel: MAXIMUM LEVEL (Speed x<currentMult>) maximumLevel: NIVELUL MAXIM (Speed x<currentMult>)
# The "Statistics" window # The "Statistics" window
statistics: statistics:
title: Statistics title: Statistici
dataSources: dataSources:
stored: stored:
title: Stored title: Stocate
description: Displaying amount of stored shapes in your central building. description: Afișează numărul de forme stocate în construcția centrală .
produced: produced:
title: Produced title: Produse
description: Displaying all shapes your whole factory produces, including intermediate products. description: Afișează toate formele pe care fabrica ta le produce, incluzând produsele intermediate.
delivered: delivered:
title: Delivered title: Livrate
description: Displaying shapes which are delivered to your central building. description: Afișează formele care sunt livrate la construcția centrală.
noShapesProduced: No shapes have been produced so far. noShapesProduced: Nicio formă nu a fost produsă până acum.
# Displays the shapes per minute, e.g. '523 / m' # Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute: <shapes> / m shapesPerMinute: <shapes> / m
# Settings menu, when you press "ESC" # Settings menu, when you press "ESC"
settingsMenu: settingsMenu:
playtime: Playtime playtime: Timp jucat
buildingsPlaced: Buildings buildingsPlaced: Construcții
beltsPlaced: Belts beltsPlaced: Benzi
buttons: buttons:
continue: Continue continue: Continuă
settings: Settings settings: Setări
menu: Return to menu menu: Întoarce-te în meniu
# Bottom left tutorial hints # Bottom left tutorial hints
tutorialHints: tutorialHints:
title: Need help? title: Ai nevoie de ajutor?
showHint: Show hint showHint: Arată o idee
hideHint: Close hideHint: Închide
# When placing a blueprint # When placing a blueprint
blueprintPlacer: blueprintPlacer:
cost: Cost cost: Preț
# Map markers # Map markers
waypoints: waypoints:
waypoints: Markers waypoints: Waypointuri
hub: HUB hub: Interfață
description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location. description: Click-stânga pe un waypoint pentru a merge la el, click-dreapta pentru a îl șterge.<br><br>Apasă <keybinding> pentru a crea un waypoint din perspectiva actuală, sau <strong>click-dreapta</strong> pentru a crea un waypoint.
creationSuccessNotification: Marker has been created. creationSuccessNotification: Waypointul a fost creat.
# Interactive tutorial # Interactive tutorial
interactiveTutorial: interactiveTutorial:
title: Tutorial title: Tutorial
hints: hints:
1_1_extractor: Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it! 1_1_extractor: Plasează un <strong>extractor</strong> pe o <strong>formă de cerc</strong> pentru a o extrage!
1_2_conveyor: >- 1_2_conveyor: >-
Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip: <strong>Click and drag</strong> the belt with your mouse! Conectează extractorul cu o<strong>bandă rulantă</strong> până la centru!<br><br>Sfat: <strong>Click și trage</strong> banda cu mouse-ul tău!
1_3_expand: >- 1_3_expand: >-
This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip: Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them. Acesta <strong>NU</strong> este un joc idle! Construiește mai multe extractoare și benzi pentru a finaliza scopul mai rapid.<br><br>Sfat: Ține apăsat <strong>SHIFT</strong> pentru a plasa mai multe extractoare, și flosește <strong>R</strong> pentru a le roti.
colors: colors:
red: Red red: Roșu
green: Green green: Verde
blue: Blue blue: Albastru
yellow: Yellow yellow: Galben
purple: Purple purple: Mov
cyan: Cyan cyan: Cyan
white: White white: Alb
uncolored: No color uncolored: Necolorat
shapeViewer: shapeViewer:
title: Layers title: Start
empty: Empty empty: Gol
# All shop upgrades # All shop upgrades
shopUpgrades: shopUpgrades:
belt: belt:
name: Belts, Distributor & Tunnels name: Benzi, Distribuitor & Tunele
description: Speed x<currentMult> → x<newMult> description: Viteza x<currentMult> → x<newMult>
miner: miner:
name: Extraction name: Extractoare
description: Speed x<currentMult> → x<newMult> description: Viteza x<currentMult> → x<newMult>
processors: processors:
name: Cutting, Rotating & Stacking name: Tăiere, Rotație & Presare
description: Speed x<currentMult> → x<newMult> description: Viteza x<currentMult> → x<newMult>
painting: painting:
name: Mixing & Painting name: Amestecare & Pictare
description: Speed x<currentMult> → x<newMult> description: Viteza x<currentMult> → x<newMult>
# Buildings and their name / description # Buildings and their name / description
buildings: buildings:
belt: belt:
default: default:
name: &belt Conveyor Belt name: &belt Benzi Rulante
description: Transports items, hold and drag to place multiple. description: Transportă obiecte, ține apăsat și trage pentru a plasa mai multe.
miner: # Internal name for the Extractor miner: # Internal name for the Extractor
default: default:
name: &miner Extractor name: &miner Extractor
description: Place over a shape or color to extract it. description: Plasează peste o formă sau culoare pentru a o extrage.
chainable: chainable:
name: Extractor (Chain) name: Extractor (lanț)
description: Place over a shape or color to extract it. Can be chained. description: Plasează peste o formă sau culoare pentru a o extrage. Poate fi înlănțuit.
underground_belt: # Internal name for the Tunnel underground_belt: # Internal name for the Tunnel
default: default:
name: &underground_belt Tunnel name: &underground_belt Tunel
description: Allows to tunnel resources under buildings and belts. description: Permite transportarea resurselor pe sub construcții și benzi.
tier2: tier2:
name: Tunnel Tier II name: Tunnel Tier II
description: Allows to tunnel resources under buildings and belts. description: Permite transportarea resurselor pe sub construcții și benzi.
splitter: # Internal name for the Balancer splitter: # Internal name for the Balancer
default: default:
name: &splitter Balancer name: &splitter Distribuitor
description: Multifunctional - Evenly distributes all inputs onto all outputs. description: Multifuncțional - Distribuie egal toate input-urile pe toate output-urile.
compact: compact:
name: Merger (compact) name: Combinator (compact)
description: Merges two conveyor belts into one. description: Combină două benzi rulante în una.
compact-inverse: compact-inverse:
name: Merger (compact) name: Combinator (compact)
description: Merges two conveyor belts into one. description: Combină două benzi rulante în una.
cutter: cutter:
default: default:
name: &cutter Cutter name: &cutter Tăietor
description: Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong> description: Taie forme de sus în jos și scoate ambele jumătăți. <strong>Dacă folosești doar o parte, ține minte să o distrugi pe cealaltă sau producția se va opri!</strong>
quad: quad:
name: Cutter (Quad) name: Tăietor (Quad)
description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong> description: Taie formele în patru părți. <strong>Dacă folosești doar o parte, ține minte să o distrugi pe cealaltă sau producția se va opri!</strong>
rotater: rotater:
default: default:
name: &rotater Rotate name: &rotater Rotate
description: Rotates shapes clockwise by 90 degrees. description: Rotește formele în sensul acelor de ceasornic la 90 de grade.
ccw: ccw:
name: Rotate (CCW) name: Rotate (CCW)
description: Rotates shapes counter clockwise by 90 degrees. description: Rotește formele în inversul sensului acelor de ceasornic la 90 de grade.
stacker: stacker:
default: default:
name: &stacker Stacker name: &stacker Mașină de presat
description: Stacks both items. If they can not be merged, the right item is placed above the left item. description: Unește ambele obiecte. Dacă ele nu poti fi unite, obiectul drept va fi pus peste obiectul stâng.
mixer: mixer:
default: default:
name: &mixer Color Mixer name: &mixer Mixer de culori
description: Mixes two colors using additive blending. description: Amestecă două culori folosind amestecuri aditive.
painter: painter:
default: default:
name: &painter Painter name: &painter Mașină de pictat
description: &painter_desc Colors the whole shape on the left input with the color from the right input. description: &painter_desc Colorează întreaga formă din input-ul stâng folosind culoarea din input-ul drept.
double: double:
name: Painter (Double) name: Mașină de pictat (Dublu)
description: Colors the shapes on the left inputs with the color from the top input. description: Colorează formele din input-urile din stânga folosind culoarea din input-ul de sus.
quad: quad:
name: Painter (Quad) name: Mașină de pictat (Quad)
description: Allows to color each quadrant of the shape with a different color. description: Permite colorarea fiecărui cadrant al formei cu o culoare diferită .
mirrored: mirrored:
name: *painter name: *painter
description: *painter_desc description: *painter_desc
trash: trash:
default: default:
name: &trash Trash name: &trash Gunoi
description: Accepts inputs from all sides and destroys them. Forever. description: Acceptă input-uri din toate părțile și le distruge. Pentru totdeauna.
storage: storage:
name: Storage name: Depozit
description: Stores excess items, up to a given capacity. Can be used as an overflow gate. description: Depozitează obiectele in exces, până la o capacitate dată. Poate fi folosit ca un overflow gate.
hub: hub:
deliver: Deliver deliver: Deliver
toUnlock: to unlock toUnlock: pentru a debloca
levelShortcut: LVL levelShortcut: LVL
storyRewards: storyRewards:
# Those are the rewards gained from completing the store # Those are the rewards gained from completing the store
reward_cutter_and_trash: reward_cutter_and_trash:
title: Cutting Shapes title: Tăierea formelor
desc: You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it! desc: Tocmai ai deblocat <strong>tăietorul</strong> - taie forme pe jumate de <strong>jos în sus</strong> indiferent de orientație!<br><br>Ține minte să scapi de deșeuri, altfel <strong>se va opri</strong> - În acest scop ți-am dat un gunoi, care distruge tot ce pui în el!
reward_rotater: reward_rotater:
title: Rotating title: Rotating

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