mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Only store changed properties for all components
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@@ -3,12 +3,9 @@ import { enumAngleToDirection, enumDirection, Vector } from "../../core/vector";
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import { SOUNDS } from "../../platform/sound";
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import { T } from "../../translations";
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import { BeltComponent } from "../components/belt";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { ItemEjectorComponent } from "../components/item_ejector";
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import { ReplaceableMapEntityComponent } from "../components/replaceable_map_entity";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { GameRoot, enumLayer } from "../root";
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import { GameRoot } from "../root";
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export const arrayBeltVariantToRotation = [enumDirection.top, enumDirection.left, enumDirection.right];
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@@ -43,6 +40,10 @@ export class MetaBeltBaseBuilding extends MetaBuilding {
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return null;
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}
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getIsReplaceable() {
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return true;
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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@@ -53,8 +54,6 @@ export class MetaBeltBaseBuilding extends MetaBuilding {
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direction: enumDirection.top, // updated later
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})
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);
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// Make this entity replaceable
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entity.addComponent(new ReplaceableMapEntityComponent());
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}
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/**
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@@ -3,7 +3,6 @@ import { enumItemType } from "../base_item";
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import { HubComponent } from "../components/hub";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor";
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import { UnremovableComponent } from "../components/unremovable";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { WiredPinsComponent, enumPinSlotType } from "../components/wired_pins";
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@@ -34,6 +33,10 @@ export class MetaHubBuilding extends MetaBuilding {
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return null;
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}
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getIsRemovable() {
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return false;
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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@@ -47,8 +50,6 @@ export class MetaHubBuilding extends MetaBuilding {
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})
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);
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entity.addComponent(new UnremovableComponent());
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entity.addComponent(
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new WiredPinsComponent({
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slots: [
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