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typo fix (#1394)
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@ -50,7 +50,7 @@ To get into shapez.io modding, I highly recommend checking out all of the exampl
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| [usage_statistics.js](usage_statistics.js) | Displays a percentage on every building showing its utilization | Adding a new component, Adding a new GameSystem, Drawing within a GameSystem, Modifying builtin buildings, Adding custom game logic |
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| [usage_statistics.js](usage_statistics.js) | Displays a percentage on every building showing its utilization | Adding a new component, Adding a new GameSystem, Drawing within a GameSystem, Modifying builtin buildings, Adding custom game logic |
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| [new_item_type.js](new_item_type.js) | Adds a new type of items to the map (fluids) | Adding a new item type, modifying map generation |
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| [new_item_type.js](new_item_type.js) | Adds a new type of items to the map (fluids) | Adding a new item type, modifying map generation |
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| [buildings_have_cost.js](buildings_have_cost.js) | Adds a new currency, and belts cost 1 of that currency | Extending and replacing builtin methods, Adding CSS and custom sprites |
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| [buildings_have_cost.js](buildings_have_cost.js) | Adds a new currency, and belts cost 1 of that currency | Extending and replacing builtin methods, Adding CSS and custom sprites |
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| [mirrored_cutter.js](mirrored_cutter.js) | Adds a mirorred variant of the cutter | Adding a new variant to existing buildings |
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| [mirrored_cutter.js](mirrored_cutter.js) | Adds a mirrored variant of the cutter | Adding a new variant to existing buildings |
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### Creating new sprites
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### Creating new sprites
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