mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-06-05 17:14:03 +00:00
Settings default to null instead of adding null to function
This commit is contained in:
parent
d887439966
commit
86aba0d08a
@ -324,7 +324,7 @@ export class AchievementCollection {
|
||||
* @param {string} key - Maps to an Achievement
|
||||
* @param {any} data - Data received from signal dispatches for validation
|
||||
*/
|
||||
unlock(key, data) {
|
||||
unlock(key, data = null) {
|
||||
if (!this.map.has(key)) {
|
||||
return;
|
||||
}
|
||||
@ -594,7 +594,7 @@ export class AchievementCollection {
|
||||
|
||||
/** @param {Achievement} achievement */
|
||||
initStore100Unique({ key }) {
|
||||
this.unlock(key, null);
|
||||
this.unlock(key);
|
||||
}
|
||||
|
||||
/** @returns {boolean} */
|
||||
@ -604,7 +604,7 @@ export class AchievementCollection {
|
||||
|
||||
/** @param {Achievement} achievement */
|
||||
initStoreShape({ key }) {
|
||||
this.unlock(key, null);
|
||||
this.unlock(key);
|
||||
}
|
||||
|
||||
/** @returns {boolean} */
|
||||
|
Loading…
Reference in New Issue
Block a user