From 86aba0d08abea1b5d02c5c4efa53062132fda8de Mon Sep 17 00:00:00 2001 From: DJ1TJOO Date: Thu, 11 Mar 2021 19:00:44 +0100 Subject: [PATCH] Settings default to null instead of adding null to function --- src/js/platform/achievement_provider.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/js/platform/achievement_provider.js b/src/js/platform/achievement_provider.js index 31973880..040f3e9f 100644 --- a/src/js/platform/achievement_provider.js +++ b/src/js/platform/achievement_provider.js @@ -324,7 +324,7 @@ export class AchievementCollection { * @param {string} key - Maps to an Achievement * @param {any} data - Data received from signal dispatches for validation */ - unlock(key, data) { + unlock(key, data = null) { if (!this.map.has(key)) { return; } @@ -594,7 +594,7 @@ export class AchievementCollection { /** @param {Achievement} achievement */ initStore100Unique({ key }) { - this.unlock(key, null); + this.unlock(key); } /** @returns {boolean} */ @@ -604,7 +604,7 @@ export class AchievementCollection { /** @param {Achievement} achievement */ initStoreShape({ key }) { - this.unlock(key, null); + this.unlock(key); } /** @returns {boolean} */