mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Fix tslint errors
This commit is contained in:
@@ -22,17 +22,10 @@ export class AtlasDefinition {
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}
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}
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// @ts-ignore
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export const atlasFiles = require
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// @ts-ignore
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.context("../../../res_built/atlas/", false, /.*\.json/i)
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.keys()
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.map(f => f.replace(/^\.\//gi, ""))
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.map(f => require("../../../res_built/atlas/" + f))
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.map(data => new AtlasDefinition(data));
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// export const atlasDefinitions = {
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// qualityPreload: atlasFiles.filter((atlas) => atlas.meta.image.indexOf("_preload") >= 0),
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// qualityLow: atlasFiles.filter((atlas) => atlas.meta.image.indexOf("_low") >= 0),
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// qualityMedium: atlasFiles.filter((atlas) => atlas.meta.image.indexOf("_medium") >= 0),
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// qualityHigh: atlasFiles.filter((atlas) => atlas.meta.image.indexOf("_high") >= 0),
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// };
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@@ -1,13 +1,7 @@
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import { GameRoot } from "../game/root";
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import {
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makeOffscreenBuffer,
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freeCanvas,
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getBufferVramUsageBytes,
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getBufferStats,
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clearBufferBacklog,
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} from "./buffer_utils";
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import { clearBufferBacklog, freeCanvas, getBufferStats, makeOffscreenBuffer } from "./buffer_utils";
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import { createLogger } from "./logging";
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import { round2Digits, round1Digit } from "./utils";
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import { round1Digit } from "./utils";
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/**
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* @typedef {{
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@@ -1,11 +1,21 @@
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import { createLogger } from "./logging";
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const logger = createLogger("singleton_factory");
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// simple factory pattern
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export class SingletonFactory {
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constructor() {
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constructor(id) {
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this.id = id;
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// Store array as well as dictionary, to speed up lookups
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this.entries = [];
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this.idToEntry = {};
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}
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getId() {
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return this.id;
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}
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register(classHandle) {
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// First, construct instance
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const instance = new classHandle();
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@@ -39,6 +49,7 @@ export class SingletonFactory {
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findById(id) {
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const entry = this.idToEntry[id];
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if (!entry) {
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logger.error("Object with id", id, "is not registered!");
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assert(false, "Factory: Object with id '" + id + "' is not registered!");
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return null;
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}
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@@ -68,6 +79,14 @@ export class SingletonFactory {
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return this.entries;
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}
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/**
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* Returns all registered ids
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* @returns {Array<string>}
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*/
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getAllIds() {
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return Object.keys(this.idToEntry);
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}
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/**
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* Returns amount of stored entries
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* @returns {number}
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@@ -436,26 +436,6 @@ export function formatBigNumber(num, divider = ".") {
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return sign + "" + num;
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}
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// if (num > 1e51) return sign + T.common.number_format.sedecillion.replace("%amount%", "" + roundSmart(num / 1e51));
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// if (num > 1e48)
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// return sign + T.common.number_format.quinquadecillion.replace("%amount%", "" + roundSmart(num / 1e48));
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// if (num > 1e45)
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// return sign + T.common.number_format.quattuordecillion.replace("%amount%", "" + roundSmart(num / 1e45));
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// if (num > 1e42) return sign + T.common.number_format.tredecillion.replace("%amount%", "" + roundSmart(num / 1e42));
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// if (num > 1e39) return sign + T.common.number_format.duodecillions.replace("%amount%", "" + roundSmart(num / 1e39));
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// if (num > 1e36) return sign + T.common.number_format.undecillions.replace("%amount%", "" + roundSmart(num / 1e36));
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// if (num > 1e33) return sign + T.common.number_format.decillions.replace("%amount%", "" + roundSmart(num / 1e33));
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// if (num > 1e30) return sign + T.common.number_format.nonillions.replace("%amount%", "" + roundSmart(num / 1e30));
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// if (num > 1e27) return sign + T.common.number_format.octillions.replace("%amount%", "" + roundSmart(num / 1e27));
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// if (num >= 1e24) return sign + T.common.number_format.septillions.replace("%amount%", "" + roundSmart(num / 1e24));
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// if (num >= 1e21) return sign + T.common.number_format.sextillions.replace("%amount%", "" + roundSmart(num / 1e21));
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// if (num >= 1e18) return sign + T.common.number_format.quintillions.replace("%amount%", "" + roundSmart(num / 1e18));
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// if (num >= 1e15) return sign + T.common.number_format.quantillions.replace("%amount%", "" + roundSmart(num / 1e15));
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// if (num >= 1e12) return sign + T.common.number_format.trillions.replace("%amount%", "" + roundSmart(num / 1e12));
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// if (num >= 1e9) return sign + T.common.number_format.billions.replace("%amount%", "" + roundSmart(num / 1e9));
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// if (num >= 1e6) return sign + T.common.number_format.millions.replace("%amount%", "" + roundSmart(num / 1e6));
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// if (num > 99999) return sign + T.common.number_format.thousands.replace("%amount%", "" + roundSmart(num / 1e3));
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let rest = num;
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let out = "";
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@@ -474,7 +454,7 @@ export function formatBigNumber(num, divider = ".") {
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* @param {string=} divider THe divider for numbers like 50,000 (divider=',')
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* @returns {string}
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*/
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export function formatBigNumberFull(num, divider = T.common.number_format.divider_thousands || " ") {
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export function formatBigNumberFull(num, divider = ",") {
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if (num < 1000) {
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return num + "";
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}
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@@ -492,65 +472,6 @@ export function formatBigNumberFull(num, divider = T.common.number_format.divide
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return out.substring(0, out.length - 1);
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}
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/**
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* Formats an amount of seconds into something like "5s ago"
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* @param {number} secs Seconds
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* @returns {string}
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*/
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export function formatSecondsToTimeAgo(secs) {
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const seconds = Math_floor(secs);
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const minutes = Math_floor(seconds / 60);
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const hours = Math_floor(minutes / 60);
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const days = Math_floor(hours / 24);
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const trans = T.common.time;
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if (seconds <= 60) {
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if (seconds <= 1) {
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return trans.one_second_before;
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}
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return trans.seconds_before.replace("%amount%", "" + seconds);
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} else if (minutes <= 60) {
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if (minutes <= 1) {
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return trans.one_minute_before;
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}
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return trans.minutes_before.replace("%amount%", "" + minutes);
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} else if (hours <= 60) {
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if (hours <= 1) {
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return trans.one_hour_before;
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}
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return trans.hours_before.replace("%amount%", "" + hours);
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} else {
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if (days <= 1) {
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return trans.one_day_before;
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}
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return trans.days_before.replace("%amount%", "" + days);
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}
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}
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/**
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* Formats seconds into a readable string like "5h 23m"
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* @param {number} secs Seconds
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* @returns {string}
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*/
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export function formatSeconds(secs) {
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const trans = T.common.time;
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secs = Math_ceil(secs);
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if (secs < 60) {
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return trans.seconds_short.replace("%seconds%", "" + secs);
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} else if (secs < 60 * 60) {
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const minutes = Math_floor(secs / 60);
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const seconds = secs % 60;
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return trans.minutes_seconds_short
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.replace("%seconds%", "" + seconds)
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.replace("%minutes%", "" + minutes);
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} else {
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const hours = Math_floor(secs / 3600);
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const minutes = Math_floor(secs / 60) % 60;
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return trans.hours_minutes_short.replace("%minutes%", "" + minutes).replace("%hours%", "" + hours);
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}
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}
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/**
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* Delayes a promise so that it will resolve after a *minimum* amount of time only
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* @param {Promise<any>} promise The promise to delay
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@@ -143,11 +143,7 @@ export class ShapeDefinitionManager extends BasicSerializableObject {
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*/
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getDefinitionFromSimpleShapes(subShapes, color = enumColors.uncolored) {
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const shapeLayer = /** @type {import("./shape_definition").ShapeLayer} */ (subShapes.map(
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subShape => ({
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subShape,
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rotation: 0,
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color,
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})
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subShape => ({ subShape, color })
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));
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return this.registerOrReturnHandle(new ShapeDefinition({ layers: [shapeLayer] }));
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4
src/js/globals.d.ts
vendored
4
src/js/globals.d.ts
vendored
@@ -148,7 +148,7 @@ declare interface Math {
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}
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declare interface String {
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padStart(size: number, fill: string): string;
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padStart(size: number, fill?: string): string;
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padEnd(size: number, fill: string): string;
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}
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@@ -170,6 +170,8 @@ declare interface SingletonFactoryTemplate<T> {
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entries: Array<T>;
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idToEntry: any;
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getId(): string;
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getAllIds(): Array<string>;
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register(classHandle: new (...args: any[]) => T): void;
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hasId(id: string): boolean;
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findById(id: string): T;
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7
src/js/jsconfig.json
Normal file
7
src/js/jsconfig.json
Normal file
@@ -0,0 +1,7 @@
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{
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"compilerOptions": {
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"target": "es6",
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"checkJs": true,
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}
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}
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@@ -30,7 +30,7 @@ export class BaseSetting {
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/**
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* @param {Application} app
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* @param {Element} element
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* @param {HUDModalDialogs} dialogs
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* @param {any} dialogs
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*/
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bind(app, element, dialogs) {
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this.app = app;
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@@ -141,24 +141,6 @@ export class SavegameSerializer {
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// entities
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errorReason = errorReason || root.entityMgr.deserialize(savegame.entityMgr);
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// resources
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errorReason =
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errorReason ||
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this.internal.deserializeEntityArrayFixedType(
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root,
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savegame.entities.resources,
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this.internal.deserializeResource
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);
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// buildings
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errorReason =
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errorReason ||
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this.internal.deserializeEntityArray(
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root,
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savegame.entities.buildings,
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this.internal.deserializeBuilding
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);
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// other stuff
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errorReason = errorReason || root.time.deserialize(savegame.time);
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errorReason = errorReason || root.camera.deserialize(savegame.camera);
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@@ -270,8 +270,7 @@ export function deserializeSchema(obj, schema, data, baseclassErrorResult = null
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const errorStatus = schema[key].deserializeWithVerify(data[key], obj, key, obj.root);
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if (errorStatus) {
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error(
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"serialization",
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logger.error(
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"Deserialization failed with error '" + errorStatus + "' on object",
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obj,
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"and key",
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@@ -294,17 +293,17 @@ export function deserializeSchema(obj, schema, data, baseclassErrorResult = null
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export function verifySchema(schema, data) {
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for (const key in schema) {
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if (!data.hasOwnProperty(key)) {
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error("verify", "Data", data, "does not contain", key, "(schema:", schema, ")");
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logger.error("Data", data, "does not contain", key, "(schema:", schema, ")");
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return "verify: missing key required by schema in stored data: " + key;
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}
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if (!schema[key].allowNull() && (data[key] === null || data[key] === undefined)) {
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error("verify", "Data", data, "has null value for", key, "(schema:", schema, ")");
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logger.error("Data", data, "has null value for", key, "(schema:", schema, ")");
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return "verify: non-nullable entry is null: " + key;
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}
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const errorStatus = schema[key].verifySerializedValue(data[key]);
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if (errorStatus) {
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error("verify", errorStatus);
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logger.error(errorStatus);
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return "verify: " + errorStatus;
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}
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}
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@@ -6,6 +6,7 @@ import { Vector } from "../core/vector";
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import { createLogger } from "../core/logging";
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import { gMetaBuildingRegistry } from "../core/global_registries";
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import { Entity } from "../game/entity";
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import { MapResourcesSystem } from "../game/systems/map_resources";
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const logger = createLogger("serializer_internal");
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@@ -80,61 +81,6 @@ export class SerializerInternal {
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return null;
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}
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/**
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* Deserializes a building
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* @param {GameRoot} root
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* @param {{ $: string, data: any }} payload
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*/
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deserializeBuilding(root, payload) {
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const data = payload.data;
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const id = payload.$;
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if (!gMetaBuildingRegistry.hasId(id)) {
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return "Metaclass not found for building: '" + id + "'";
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}
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const meta = gMetaBuildingRegistry.findById(id);
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if (!meta) {
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return "Metaclass not found for building: '" + id + "'";
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}
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const tile = new Vector(data.x, data.y).toTileSpace();
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const instance = root.logic.internalPlaceBuildingLocalClientOnly({
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tile: tile,
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metaBuilding: meta,
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uid: data.uid,
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});
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// Apply component specific properties
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const errorStatus = this.deserializeComponents(instance, data.components);
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if (errorStatus) {
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return errorStatus;
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}
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// Apply enhancements
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instance.updateEnhancements();
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}
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/**
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* Deserializes a blueprint
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* @param {GameRoot} root
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* @param {any} data
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* @returns {string|void}
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*/
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deserializeBlueprint(root, data) {
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const id = data.meta;
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const metaClass = gMetaBuildingRegistry.findById(id);
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if (!metaClass) {
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return "Metaclass not found for blueprint: '" + id + "'";
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}
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const tile = new Vector(data.x, data.y).toTileSpace();
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const instance = root.logic.internalPlaceBlueprintLocalClientOnly({
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tile: tile,
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metaBuilding: metaClass,
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uid: data.uid,
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});
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return this.deserializeComponents(instance, data.components);
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}
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/////// COMPONENTS ////
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/**
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@@ -161,20 +107,4 @@ export class SerializerInternal {
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}
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}
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}
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/**
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* Deserializes a resource
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* @param {GameRoot} root
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* @param {object} data
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* @returns {string|void}
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*/
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deserializeResource(root, data) {
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const id = data.key;
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const instance = new MapResource(root, this.neutralFaction, id);
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root.logic.internalPlaceMapEntityLocalClientOnly(
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new Vector(data.x, data.y).toTileSpace(),
|
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instance,
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data.uid
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);
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}
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}
|
||||
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@@ -198,10 +198,10 @@ export class InGameState extends GameState {
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this.core.initializeRoot(this, this.savegame);
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|
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if (this.savegame.hasGameDump()) {
|
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this.app.gameAnalytics.handleGameStarted(this.savegame);
|
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this.app.gameAnalytics.handleGameStarted();
|
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this.stage4bResumeGame();
|
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} else {
|
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this.app.gameAnalytics.handleGameStarted(this.savegame);
|
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this.app.gameAnalytics.handleGameStarted();
|
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this.stage4aInitEmptyGame();
|
||||
}
|
||||
}
|
||||
|
||||
62
src/js/tsconfig.json
Normal file
62
src/js/tsconfig.json
Normal file
@@ -0,0 +1,62 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
/* Basic Options */
|
||||
"target": "es6", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019' or 'ESNEXT'. */
|
||||
"module": "commonjs", /* Specify module code generation: 'none', 'commonjs', 'amd', 'system', 'umd', 'es2015', or 'ESNext'. */
|
||||
// "lib": [], /* Specify library files to be included in the compilation. */
|
||||
"allowJs": true, /* Allow javascript files to be compiled. */
|
||||
"checkJs": true, /* Report errors in .js files. */
|
||||
// "jsx": "preserve", /* Specify JSX code generation: 'preserve', 'react-native', or 'react'. */
|
||||
// "declaration": true, /* Generates corresponding '.d.ts' file. */
|
||||
// "declarationMap": true, /* Generates a sourcemap for each corresponding '.d.ts' file. */
|
||||
// "sourceMap": true, /* Generates corresponding '.map' file. */
|
||||
// "outFile": "./typedefs_gen", /* Concatenate and emit output to single file. */
|
||||
// "outDir": "./typedefs_gen", /* Redirect output structure to the directory. */
|
||||
// "rootDir": "./", /* Specify the root directory of input files. Use to control the output directory structure with --outDir. */
|
||||
// "composite": true, /* Enable project compilation */
|
||||
// "incremental": true, /* Enable incremental compilation */
|
||||
// "tsBuildInfoFile": "./", /* Specify file to store incremental compilation information */
|
||||
// "removeComments": true, /* Do not emit comments to output. */
|
||||
"noEmit": true, /* Do not emit outputs. */
|
||||
// "importHelpers": true, /* Import emit helpers from 'tslib'. */
|
||||
// "downlevelIteration": true, /* Provide full support for iterables in 'for-of', spread, and destructuring when targeting 'ES5' or 'ES3'. */
|
||||
// "isolatedModules": true, /* Transpile each file as a separate module (similar to 'ts.transpileModule'). */
|
||||
/* Strict Type-Checking Options */
|
||||
// "strict": true, /* Enable all strict type-checking options. */
|
||||
// "noImplicitAny": true, /* Raise error on expressions and declarations with an implied 'any' type. */
|
||||
// "strictNullChecks": true, /* Enable strict null checks. */
|
||||
"strictFunctionTypes": true, /* Enable strict checking of function types. */
|
||||
"strictBindCallApply": true, /* Enable strict 'bind', 'call', and 'apply' methods on functions. */
|
||||
// "strictPropertyInitialization": true, /* Enable strict checking of property initialization in classes. */
|
||||
"noImplicitThis": true, /* Raise error on 'this' expressions with an implied 'any' type. */
|
||||
"alwaysStrict": true, /* Parse in strict mode and emit "use strict" for each source file. */
|
||||
/* Additional Checks */
|
||||
// "noUnusedLocals": true, /* Report errors on unused locals. */
|
||||
// "noUnusedParameters": true, /* Report errors on unused parameters. */
|
||||
// "noImplicitReturns": true, /* Report error when not all code paths in function return a value. */
|
||||
"noFallthroughCasesInSwitch": true, /* Report errors for fallthrough cases in switch statement. */
|
||||
/* Module Resolution Options */
|
||||
"moduleResolution": "node", /* Specify module resolution strategy: 'node' (Node.js) or 'classic' (TypeScript pre-1.6). */
|
||||
// "baseUrl": "./", /* Base directory to resolve non-absolute module names. */
|
||||
// "paths": {}, /* A series of entries which re-map imports to lookup locations relative to the 'baseUrl'. */
|
||||
// "rootDirs": [], /* List of root folders whose combined content represents the structure of the project at runtime. */
|
||||
// "typeRoots": [], /* List of folders to include type definitions from. */
|
||||
// "types": [], /* Type declaration files to be included in compilation. */
|
||||
// "allowSyntheticDefaultImports": true, /* Allow default imports from modules with no default export. This does not affect code emit, just typechecking. */
|
||||
"esModuleInterop": true, /* Enables emit interoperability between CommonJS and ES Modules via creation of namespace objects for all imports. Implies 'allowSyntheticDefaultImports'. */
|
||||
// "preserveSymlinks": true, /* Do not resolve the real path of symlinks. */
|
||||
/* Source Map Options */
|
||||
// "sourceRoot": "", /* Specify the location where debugger should locate TypeScript files instead of source locations. */
|
||||
// "mapRoot": "", /* Specify the location where debugger should locate map files instead of generated locations. */
|
||||
// "inlineSourceMap": true, /* Emit a single file with source maps instead of having a separate file. */
|
||||
// "inlineSources": true, /* Emit the source alongside the sourcemaps within a single file; requires '--inlineSourceMap' or '--sourceMap' to be set. */
|
||||
/* Experimental Options */
|
||||
// "experimentalDecorators": true, /* Enables experimental support for ES7 decorators. */
|
||||
// "emitDecoratorMetadata": true, /* Enables experimental support for emitting type metadata for decorators. */
|
||||
"resolveJsonModule": true
|
||||
},
|
||||
"exclude": [
|
||||
"backend/shared/gameserver_base_impl",
|
||||
"backend/shared/sentry_logger.js"
|
||||
]
|
||||
}
|
||||
23
src/js/tslint.json
Normal file
23
src/js/tslint.json
Normal file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"defaultSeverity": "error",
|
||||
"extends": [
|
||||
"tslint:recommended"
|
||||
],
|
||||
"jsRules": {
|
||||
"trailing-comma": false,
|
||||
"comma-dangle": [
|
||||
"error",
|
||||
"never"
|
||||
],
|
||||
"object-literal-sort-keys": false,
|
||||
"member-ordering": false,
|
||||
"max-line-length": false,
|
||||
"no-console": false,
|
||||
"forin": false,
|
||||
"no-empty": false,
|
||||
"space-before-function-paren": [
|
||||
"always"
|
||||
]
|
||||
},
|
||||
"rulesDirectory": []
|
||||
}
|
||||
Reference in New Issue
Block a user