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Fix wires not showing placement indicator properly
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@ -334,6 +334,7 @@ export class HUDBuildingPlacer extends HUDBuildingPlacerLogic {
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}
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// Synchronize rotation and origin
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this.fakeEntity.layer = metaBuilding.getLayer();
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const staticComp = this.fakeEntity.components.StaticMapEntity;
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staticComp.origin = mouseTile;
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staticComp.rotation = rotation;
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