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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Remove unused code (#526)

This commit is contained in:
Bjorn Stromberg
2020-08-06 18:28:28 +09:00
committed by GitHub
parent be79766cdd
commit 79158e2b56
31 changed files with 265 additions and 880 deletions

View File

@@ -1,8 +1,3 @@
/* typehints:start */
import { Application } from "../application";
import { GameRoot } from "../game/root";
/* typehints:end */
import { ReadWriteProxy } from "../core/read_write_proxy";
import { ExplainedResult } from "../core/explained_result";
import { SavegameSerializer } from "./savegame_serializer";
@@ -18,20 +13,29 @@ import { SavegameInterface_V1005 } from "./schemas/1005";
const logger = createLogger("savegame");
/**
* @typedef {import("../application").Application} Application
* @typedef {import("../game/root").GameRoot} GameRoot
* @typedef {import("./savegame_typedefs").SavegameData} SavegameData
* @typedef {import("./savegame_typedefs").SavegameMetadata} SavegameMetadata
* @typedef {import("./savegame_typedefs").SavegameStats} SavegameStats
* @typedef {import("./savegame_typedefs").SerializedGame} SerializedGame
*/
export class Savegame extends ReadWriteProxy {
/**
*
* @param {Application} app
* @param {object} param0
* @param {string} param0.internalId
* @param {import("./savegame_manager").SavegameMetadata} param0.metaDataRef Handle to the meta data
* @param {SavegameMetadata} param0.metaDataRef Handle to the meta data
*/
constructor(app, { internalId, metaDataRef }) {
super(app, "savegame-" + internalId + ".bin");
this.internalId = internalId;
this.metaDataRef = metaDataRef;
/** @type {import("./savegame_typedefs").SavegameData} */
/** @type {SavegameData} */
this.currentData = this.getDefaultData();
assert(
@@ -65,7 +69,7 @@ export class Savegame extends ReadWriteProxy {
/**
* Returns the savegames default data
* @returns {import("./savegame_typedefs").SavegameData}
* @returns {SavegameData}
*/
getDefaultData() {
return {
@@ -78,7 +82,7 @@ export class Savegame extends ReadWriteProxy {
/**
* Migrates the savegames data
* @param {import("./savegame_typedefs").SavegameData} data
* @param {SavegameData} data
*/
migrate(data) {
if (data.version < 1000) {
@@ -115,7 +119,7 @@ export class Savegame extends ReadWriteProxy {
/**
* Verifies the savegames data
* @param {import("./savegame_typedefs").SavegameData} data
* @param {SavegameData} data
*/
verify(data) {
if (!data.dump) {
@@ -140,7 +144,7 @@ export class Savegame extends ReadWriteProxy {
}
/**
* Returns the statistics of the savegame
* @returns {import("./savegame_typedefs").SavegameStats}
* @returns {SavegameStats}
*/
getStatistics() {
return this.currentData.stats;
@@ -163,7 +167,7 @@ export class Savegame extends ReadWriteProxy {
/**
* Returns the current game dump
* @returns {import("./savegame_typedefs").SerializedGame}
* @returns {SerializedGame}
*/
getCurrentDump() {
return this.currentData.dump;

View File

@@ -7,31 +7,21 @@ const logger = createLogger("savegame_manager");
const Rusha = require("rusha");
/**
* @typedef {import("./savegame_typedefs").SavegamesData} SavegamesData
* @typedef {import("./savegame_typedefs").SavegameMetadata} SavegameMetadata
*/
/** @enum {string} */
export const enumLocalSavegameStatus = {
offline: "offline",
synced: "synced",
};
/**
* @typedef {{
* lastUpdate: number,
* version: number,
* internalId: string,
* level: number
* }} SavegameMetadata
*
* @typedef {{
* version: number,
* savegames: Array<SavegameMetadata>
* }} SavegamesData
*/
export class SavegameManager extends ReadWriteProxy {
constructor(app) {
super(app, "savegames.bin");
/** @type {SavegamesData} */
this.currentData = this.getDefaultData();
}

View File

@@ -1,18 +1,20 @@
/* typehints:start */
import { Component } from "../game/component";
import { GameRoot } from "../game/root";
/* typehints:end */
import { ExplainedResult } from "../core/explained_result";
import { createLogger } from "../core/logging";
// import { BuildingComponent } from "../components/impl/building";
import { gComponentRegistry } from "../core/global_registries";
import { SerializerInternal } from "./serializer_internal";
/**
* @typedef {import("../game/component").Component} Component
* @typedef {import("../game/component").StaticComponent} StaticComponent
* @typedef {import("../game/entity").Entity} Entity
* @typedef {import("../game/root").GameRoot} GameRoot
* @typedef {import("../savegame/savegame_typedefs").SerializedGame} SerializedGame
*/
const logger = createLogger("savegame_serializer");
/**
* Allows to serialize a savegame
* Serializes a savegame
*/
export class SavegameSerializer {
constructor() {
@@ -26,7 +28,7 @@ export class SavegameSerializer {
* @returns {object}
*/
generateDumpFromGameRoot(root, sanityChecks = true) {
// Now store generic savegame payload
/** @type {SerializedGame} */
const data = {
camera: root.camera.serialize(),
time: root.time.serialize(),
@@ -35,11 +37,10 @@ export class SavegameSerializer {
hubGoals: root.hubGoals.serialize(),
pinnedShapes: root.hud.parts.pinnedShapes.serialize(),
waypoints: root.hud.parts.waypoints.serialize(),
entities: this.internal.serializeEntityArray(root.entityMgr.entities),
beltPaths: root.systemMgr.systems.belt.serializePaths(),
};
data.entities = this.internal.serializeEntityArray(root.entityMgr.entities);
if (!G_IS_RELEASE) {
if (sanityChecks) {
// Sanity check
@@ -55,7 +56,7 @@ export class SavegameSerializer {
/**
* Verifies if there are logical errors in the savegame
* @param {object} savegame
* @param {SerializedGame} savegame
* @returns {ExplainedResult}
*/
verifyLogicalErrors(savegame) {
@@ -66,47 +67,44 @@ export class SavegameSerializer {
const seenUids = [];
// Check for duplicate UIDS
for (const entityListId in savegame.entities) {
for (let i = 0; i < savegame.entities[entityListId].length; ++i) {
const list = savegame.entities[entityListId][i];
for (let k = 0; k < list.length; ++k) {
const entity = list[k];
const uid = entity.uid;
if (!Number.isInteger(uid)) {
return ExplainedResult.bad("Entity has invalid uid: " + uid);
}
if (seenUids.indexOf(uid) >= 0) {
return ExplainedResult.bad("Duplicate uid " + uid);
}
seenUids.push(uid);
for (let i = 0; i < savegame.entities.length; ++i) {
/** @type {Entity} */
const entity = savegame.entities[i];
// Verify components
if (!entity.components) {
return ExplainedResult.bad(
"Entity is missing key 'components': " + JSON.stringify(entity)
);
}
const components = entity.components;
for (const componentId in components) {
// Verify component data
const componentData = components[componentId];
const componentClass = gComponentRegistry.findById(componentId);
const uid = entity.uid;
if (!Number.isInteger(uid)) {
return ExplainedResult.bad("Entity has invalid uid: " + uid);
}
if (seenUids.indexOf(uid) >= 0) {
return ExplainedResult.bad("Duplicate uid " + uid);
}
seenUids.push(uid);
// Check component id is known
if (!componentClass) {
return ExplainedResult.bad("Unknown component id: " + componentId);
}
// Verify components
if (!entity.components) {
return ExplainedResult.bad("Entity is missing key 'components': " + JSON.stringify(entity));
}
// Check component data is ok
const componentVerifyError = /** @type {typeof Component} */ (componentClass).verify(
componentData
);
if (componentVerifyError) {
return ExplainedResult.bad(
"Component " + componentId + " has invalid data: " + componentVerifyError
);
}
}
const components = entity.components;
for (const componentId in components) {
const componentClass = gComponentRegistry.findById(componentId);
// Check component id is known
if (!componentClass) {
return ExplainedResult.bad("Unknown component id: " + componentId);
}
// Verify component data
const componentData = components[componentId];
const componentVerifyError = /** @type {StaticComponent} */ (componentClass).verify(
componentData
);
// Check component data is ok
if (componentVerifyError) {
return ExplainedResult.bad(
"Component " + componentId + " has invalid data: " + componentVerifyError
);
}
}
}
@@ -116,7 +114,7 @@ export class SavegameSerializer {
/**
* Tries to load the savegame from a given dump
* @param {import("./savegame_typedefs").SerializedGame} savegame
* @param {SerializedGame} savegame
* @param {GameRoot} root
* @returns {ExplainedResult}
*/

View File

@@ -1,15 +1,8 @@
import { Entity } from "../game/entity";
/**
* @typedef {{
* }} SavegameStats
*/
/**
* @typedef {import("../game/entity").Entity} Entity
*
* @typedef {{}} SavegameStats
*
*/
/**
* @typedef {{
* camera: any,
* time: any,
@@ -21,13 +14,25 @@ import { Entity } from "../game/entity";
* entities: Array<Entity>,
* beltPaths: Array<any>
* }} SerializedGame
*/
/**
*
* @typedef {{
* version: number,
* dump: SerializedGame,
* stats: SavegameStats,
* lastUpdate: number,
* }} SavegameData
*
* @typedef {{
* lastUpdate: number,
* version: number,
* internalId: string,
* level: number
* }} SavegameMetadata
*
* @typedef {{
* version: number,
* savegames: Array<SavegameMetadata>
* }} SavegamesData
*/
export default {};

View File

@@ -4,7 +4,7 @@ import { BasicSerializableObject } from "./serialization";
/* typehints:end */
import { Vector } from "../core/vector";
import { round4Digits, schemaObject, accessNestedPropertyReverse } from "../core/utils";
import { round4Digits } from "../core/utils";
export const globalJsonSchemaDefs = {};
/**
@@ -28,6 +28,19 @@ export function schemaToJsonSchema(schema) {
return jsonSchema;
}
/**
* Helper function to create a json schema object
* @param {any} properties
*/
function schemaObject(properties) {
return {
type: "object",
required: Object.keys(properties).slice(),
additionalProperties: false,
properties,
};
}
/**
* Base serialization data type
*/
@@ -75,23 +88,6 @@ export class BaseDataType {
return {
$ref: "#/definitions/" + key,
};
// return this.getAsJsonSchemaUncached();
// if (!globalJsonSchemaDefs[key]) {
// // schema.$id = key;
// globalJsonSchemaDefs[key] = {
// $id: key,
// definitions: {
// ["d-" + key]: schema
// }
// };
// }
// return {
// $ref: key + "#/definitions/d-" + key
// }
// // return this.getAsJsonSchemaUncached();
}
/**