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Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
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@@ -109,6 +109,11 @@ export class ItemProcessorComponent extends Component {
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* How long it takes until we are done with the current items
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*/
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this.secondsUntilEject = 0;
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/**
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* How much processing time we have lest from the last tick
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*/
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this.bonusFromLastTick = 0;
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}
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/**
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@@ -1,58 +1,58 @@
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import { types } from "../../savegame/serialization";
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import { BaseItem } from "../base_item";
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import { Component } from "../component";
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import { typeItemSingleton } from "../item_resolver";
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const chainBufferSize = 3;
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export class MinerComponent extends Component {
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static getId() {
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return "Miner";
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}
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static getSchema() {
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// cachedMinedItem is not serialized.
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return {
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lastMiningTime: types.ufloat,
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itemChainBuffer: types.array(typeItemSingleton),
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};
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}
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duplicateWithoutContents() {
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return new MinerComponent({
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chainable: this.chainable,
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});
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}
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constructor({ chainable = false }) {
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super();
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this.lastMiningTime = 0;
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this.chainable = chainable;
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/**
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* Stores items from other miners which were chained to this
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* miner.
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* @type {Array<BaseItem>}
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*/
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this.itemChainBuffer = [];
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/**
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* @type {BaseItem}
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*/
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this.cachedMinedItem = null;
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}
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/**
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*
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* @param {BaseItem} item
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*/
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tryAcceptChainedItem(item) {
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if (this.itemChainBuffer.length > chainBufferSize) {
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// Well, this one is full
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return false;
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}
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this.itemChainBuffer.push(item);
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return true;
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}
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}
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import { types } from "../../savegame/serialization";
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import { BaseItem } from "../base_item";
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import { Component } from "../component";
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import { typeItemSingleton } from "../item_resolver";
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const chainBufferSize = 6;
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export class MinerComponent extends Component {
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static getId() {
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return "Miner";
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}
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static getSchema() {
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// cachedMinedItem is not serialized.
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return {
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lastMiningTime: types.ufloat,
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itemChainBuffer: types.array(typeItemSingleton),
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};
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}
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duplicateWithoutContents() {
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return new MinerComponent({
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chainable: this.chainable,
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});
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}
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constructor({ chainable = false }) {
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super();
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this.lastMiningTime = 0;
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this.chainable = chainable;
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/**
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* Stores items from other miners which were chained to this
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* miner.
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* @type {Array<BaseItem>}
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*/
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this.itemChainBuffer = [];
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/**
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* @type {BaseItem}
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*/
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this.cachedMinedItem = null;
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}
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/**
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*
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* @param {BaseItem} item
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*/
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tryAcceptChainedItem(item) {
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if (this.itemChainBuffer.length > chainBufferSize) {
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// Well, this one is full
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return false;
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}
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this.itemChainBuffer.push(item);
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return true;
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}
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}
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