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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Minor fixes, update changelog, add experimental macosx and linux builds

This commit is contained in:
tobspr
2020-05-30 20:12:16 +02:00
parent 02fb6d53b5
commit 704b6e14b8
6 changed files with 16 additions and 7 deletions

View File

@@ -48,8 +48,8 @@ export class GameHUD {
this.parts = {
processingOverlay: new HUDProcessingOverlay(this.root),
buildingsToolbar: new HUDBuildingsToolbar(this.root),
buildingPlacer: new HUDBuildingPlacer(this.root),
blueprintPlacer: new HUDBlueprintPlacer(this.root),
buildingPlacer: new HUDBuildingPlacer(this.root),
unlockNotification: new HUDUnlockNotification(this.root),
gameMenu: new HUDGameMenu(this.root),
massSelector: new HUDMassSelector(this.root),

View File

@@ -1,4 +1,4 @@
import { DrawParameters } from "../../../core/draw_parameters";
//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters";
import { STOP_PROPAGATION } from "../../../core/signal";
import { TrackedState } from "../../../core/tracked_state";
import { Vector } from "../../../core/vector";
@@ -36,6 +36,9 @@ export class HUDBlueprintPlacer extends BaseHUDPart {
.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
.add(this.abortPlacement, this);
keyActionMapper.getBinding(KEYMAPPINGS.placement.rotateWhilePlacing).add(this.rotateBlueprint, this);
keyActionMapper
.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
.add(this.abortPlacement, this);
this.root.camera.downPreHandler.add(this.onMouseDown, this);
this.root.camera.movePreHandler.add(this.onMouseMove, this);