From 704b6e14b83fa04004beceff0264be28eb1080ce Mon Sep 17 00:00:00 2001 From: tobspr <> Date: Sat, 30 May 2020 20:12:16 +0200 Subject: [PATCH] Minor fixes, update changelog, add experimental macosx and linux builds --- gulp/standalone.js | 4 ++-- src/css/states/preload.scss | 3 +++ src/js/changelog.js | 5 ++++- src/js/core/config.js | 4 ++-- src/js/game/hud/hud.js | 2 +- src/js/game/hud/parts/blueprint_placer.js | 5 ++++- 6 files changed, 16 insertions(+), 7 deletions(-) diff --git a/gulp/standalone.js b/gulp/standalone.js index 34001e07..e8a1e9be 100644 --- a/gulp/standalone.js +++ b/gulp/standalone.js @@ -182,10 +182,10 @@ function gulptasksStandalone($, gulp, buildFolder) { "standalone.package.prod", $.sequence("standalone.prepare", [ "standalone.package.prod.win64", - // "standalone.package.prod.linux64", + "standalone.package.prod.linux64", + "standalone.package.prod.darwin64", // "standalone.package.prod.win32", // "standalone.package.prod.linux32", - // "standalone.package.prod.darwin64" ]) ); } diff --git a/src/css/states/preload.scss b/src/css/states/preload.scss index 68a268e1..9bd23358 100644 --- a/src/css/states/preload.scss +++ b/src/css/states/preload.scss @@ -36,6 +36,9 @@ @include S(padding, 1px, 2px); @include S(margin-right, 3px); } + a { + color: $colorBlueBright; + } } } diff --git a/src/js/changelog.js b/src/js/changelog.js index 4d8844c8..81f2749a 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -3,9 +3,12 @@ export const CHANGELOG = [ version: "1.1.2", date: "unreleased", entries: [ + "The official trailer is now ready! Check it out here!", + "The steam page is now live!", "Allow hovering pinned shapes to enlarge them", + "Allow deselecting blueprints with right click and 'Q'", "Move default key for deleting from 'X' to 'DEL'", - "Show confirmation when deleting > 100 buildings", + "Show confirmation when deleting more than 100 buildings", "Reintroduce 'SPACE' keybinding to center on map", "Improved keybinding hints", "Fixed some keybindings showing as 'undefined'", diff --git a/src/js/core/config.js b/src/js/core/config.js index 5b802de3..05555793 100644 --- a/src/js/core/config.js +++ b/src/js/core/config.js @@ -83,7 +83,7 @@ export const globalConfig = { debug: { /* dev:start */ - fastGameEnter: true, + // fastGameEnter: true, // noArtificialDelays: true, // disableSavegameWrite: true, // showEntityBounds: true, @@ -105,7 +105,7 @@ export const globalConfig = { // testAds: true, // disableMapOverview: true, disableTutorialHints: true, - disableUpgradeNotification: true, + // disableUpgradeNotification: true, // instantBelts: true, // instantProcessors: true, // instantMiners: true, diff --git a/src/js/game/hud/hud.js b/src/js/game/hud/hud.js index b2472a68..e1f1dbbf 100644 --- a/src/js/game/hud/hud.js +++ b/src/js/game/hud/hud.js @@ -48,8 +48,8 @@ export class GameHUD { this.parts = { processingOverlay: new HUDProcessingOverlay(this.root), buildingsToolbar: new HUDBuildingsToolbar(this.root), - buildingPlacer: new HUDBuildingPlacer(this.root), blueprintPlacer: new HUDBlueprintPlacer(this.root), + buildingPlacer: new HUDBuildingPlacer(this.root), unlockNotification: new HUDUnlockNotification(this.root), gameMenu: new HUDGameMenu(this.root), massSelector: new HUDMassSelector(this.root), diff --git a/src/js/game/hud/parts/blueprint_placer.js b/src/js/game/hud/parts/blueprint_placer.js index b3b91a66..173d1809 100644 --- a/src/js/game/hud/parts/blueprint_placer.js +++ b/src/js/game/hud/parts/blueprint_placer.js @@ -1,4 +1,4 @@ -import { DrawParameters } from "../../../core/draw_parameters"; +//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters"; import { STOP_PROPAGATION } from "../../../core/signal"; import { TrackedState } from "../../../core/tracked_state"; import { Vector } from "../../../core/vector"; @@ -36,6 +36,9 @@ export class HUDBlueprintPlacer extends BaseHUDPart { .getBinding(KEYMAPPINGS.placement.abortBuildingPlacement) .add(this.abortPlacement, this); keyActionMapper.getBinding(KEYMAPPINGS.placement.rotateWhilePlacing).add(this.rotateBlueprint, this); + keyActionMapper + .getBinding(KEYMAPPINGS.placement.abortBuildingPlacement) + .add(this.abortPlacement, this); this.root.camera.downPreHandler.add(this.onMouseDown, this); this.root.camera.movePreHandler.add(this.onMouseMove, this);