From 704b6e14b83fa04004beceff0264be28eb1080ce Mon Sep 17 00:00:00 2001
From: tobspr <>
Date: Sat, 30 May 2020 20:12:16 +0200
Subject: [PATCH] Minor fixes, update changelog, add experimental macosx and
linux builds
---
gulp/standalone.js | 4 ++--
src/css/states/preload.scss | 3 +++
src/js/changelog.js | 5 ++++-
src/js/core/config.js | 4 ++--
src/js/game/hud/hud.js | 2 +-
src/js/game/hud/parts/blueprint_placer.js | 5 ++++-
6 files changed, 16 insertions(+), 7 deletions(-)
diff --git a/gulp/standalone.js b/gulp/standalone.js
index 34001e07..e8a1e9be 100644
--- a/gulp/standalone.js
+++ b/gulp/standalone.js
@@ -182,10 +182,10 @@ function gulptasksStandalone($, gulp, buildFolder) {
"standalone.package.prod",
$.sequence("standalone.prepare", [
"standalone.package.prod.win64",
- // "standalone.package.prod.linux64",
+ "standalone.package.prod.linux64",
+ "standalone.package.prod.darwin64",
// "standalone.package.prod.win32",
// "standalone.package.prod.linux32",
- // "standalone.package.prod.darwin64"
])
);
}
diff --git a/src/css/states/preload.scss b/src/css/states/preload.scss
index 68a268e1..9bd23358 100644
--- a/src/css/states/preload.scss
+++ b/src/css/states/preload.scss
@@ -36,6 +36,9 @@
@include S(padding, 1px, 2px);
@include S(margin-right, 3px);
}
+ a {
+ color: $colorBlueBright;
+ }
}
}
diff --git a/src/js/changelog.js b/src/js/changelog.js
index 4d8844c8..81f2749a 100644
--- a/src/js/changelog.js
+++ b/src/js/changelog.js
@@ -3,9 +3,12 @@ export const CHANGELOG = [
version: "1.1.2",
date: "unreleased",
entries: [
+ "The official trailer is now ready! Check it out here!",
+ "The steam page is now live!",
"Allow hovering pinned shapes to enlarge them",
+ "Allow deselecting blueprints with right click and 'Q'",
"Move default key for deleting from 'X' to 'DEL'",
- "Show confirmation when deleting > 100 buildings",
+ "Show confirmation when deleting more than 100 buildings",
"Reintroduce 'SPACE' keybinding to center on map",
"Improved keybinding hints",
"Fixed some keybindings showing as 'undefined'",
diff --git a/src/js/core/config.js b/src/js/core/config.js
index 5b802de3..05555793 100644
--- a/src/js/core/config.js
+++ b/src/js/core/config.js
@@ -83,7 +83,7 @@ export const globalConfig = {
debug: {
/* dev:start */
- fastGameEnter: true,
+ // fastGameEnter: true,
// noArtificialDelays: true,
// disableSavegameWrite: true,
// showEntityBounds: true,
@@ -105,7 +105,7 @@ export const globalConfig = {
// testAds: true,
// disableMapOverview: true,
disableTutorialHints: true,
- disableUpgradeNotification: true,
+ // disableUpgradeNotification: true,
// instantBelts: true,
// instantProcessors: true,
// instantMiners: true,
diff --git a/src/js/game/hud/hud.js b/src/js/game/hud/hud.js
index b2472a68..e1f1dbbf 100644
--- a/src/js/game/hud/hud.js
+++ b/src/js/game/hud/hud.js
@@ -48,8 +48,8 @@ export class GameHUD {
this.parts = {
processingOverlay: new HUDProcessingOverlay(this.root),
buildingsToolbar: new HUDBuildingsToolbar(this.root),
- buildingPlacer: new HUDBuildingPlacer(this.root),
blueprintPlacer: new HUDBlueprintPlacer(this.root),
+ buildingPlacer: new HUDBuildingPlacer(this.root),
unlockNotification: new HUDUnlockNotification(this.root),
gameMenu: new HUDGameMenu(this.root),
massSelector: new HUDMassSelector(this.root),
diff --git a/src/js/game/hud/parts/blueprint_placer.js b/src/js/game/hud/parts/blueprint_placer.js
index b3b91a66..173d1809 100644
--- a/src/js/game/hud/parts/blueprint_placer.js
+++ b/src/js/game/hud/parts/blueprint_placer.js
@@ -1,4 +1,4 @@
-import { DrawParameters } from "../../../core/draw_parameters";
+//www.youtube.com/watch?v=KyorY1uIqiQimport { DrawParameters } from "../../../core/draw_parameters";
import { STOP_PROPAGATION } from "../../../core/signal";
import { TrackedState } from "../../../core/tracked_state";
import { Vector } from "../../../core/vector";
@@ -36,6 +36,9 @@ export class HUDBlueprintPlacer extends BaseHUDPart {
.getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
.add(this.abortPlacement, this);
keyActionMapper.getBinding(KEYMAPPINGS.placement.rotateWhilePlacing).add(this.rotateBlueprint, this);
+ keyActionMapper
+ .getBinding(KEYMAPPINGS.placement.abortBuildingPlacement)
+ .add(this.abortPlacement, this);
this.root.camera.downPreHandler.add(this.onMouseDown, this);
this.root.camera.movePreHandler.add(this.onMouseMove, this);