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Fixes
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@ -1,6 +1,6 @@
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#ingame_HUD_BetaOverlay {
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#ingame_HUD_BetaOverlay {
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position: fixed;
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position: fixed;
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@include S(top, 10px);
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@include S(top, 70px);
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left: 50%;
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left: 50%;
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transform: translateX(-50%);
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transform: translateX(-50%);
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color: $colorRedBright;
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color: $colorRedBright;
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@ -78,10 +78,9 @@ export class PuzzlePlayGameMode extends PuzzleGameMode {
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logger.log("Loading puzzle", this.puzzle);
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logger.log("Loading puzzle", this.puzzle);
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try {
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try {
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errorText = new PuzzleSerializer().deserializePuzzle(this.root, this.puzzle.game);
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this.zoneWidth = this.puzzle.game.bounds.w;
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this.zoneWidth = this.puzzle.game.bounds.w;
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this.zoneHeight = this.puzzle.game.bounds.h;
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this.zoneHeight = this.puzzle.game.bounds.h;
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errorText = new PuzzleSerializer().deserializePuzzle(this.root, this.puzzle.game);
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} catch (ex) {
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} catch (ex) {
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errorText = ex.message || ex;
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errorText = ex.message || ex;
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}
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}
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@ -315,7 +315,7 @@ dialogs:
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offlineMode:
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offlineMode:
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title: Offline Mode
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title: Offline Mode
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desc: >-
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desc: >-
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We couldn't reach the backend servers, so the game has to run in offline mode. Please make sure you have an active internect connection.
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We couldn't reach the servers, so the game has to run in offline mode. Please make sure you have an active internect connection.
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puzzleDownloadError:
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puzzleDownloadError:
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title: Download Error
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title: Download Error
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