mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Update readme and standalone build process
This commit is contained in:
parent
56080ea25a
commit
3f385b01e0
14
README.md
14
README.md
@ -1,15 +1,19 @@
|
||||
# shapez.io
|
||||
|
||||
<img src="https://i.imgur.com/Y5Z2iqQ.png" alt="shapez.io Logo">
|
||||
<img src="https://i.imgur.com/W25Fkl0.png" alt="shapez.io Screenshot">
|
||||
|
||||
This is the source code for shapez.io, an open source base building game inspired by Factorio.
|
||||
|
||||
Your goal is to produce shapes by cutting, rotating, merging and painting parts of shapes.
|
||||
|
||||
## Playing
|
||||
## Planned features & Goals
|
||||
|
||||
You can already play it [here](https://shapez.io).
|
||||
## Links
|
||||
|
||||
- [Trello Board & Roadmap](https://trello.com/b/ISQncpJP/shapezio)
|
||||
- [Free web version](https://shapez.io)
|
||||
- [itch.io Page](https://tobspr.itch.io/shapezio)
|
||||
- [Steam Page](https://steam.shapez.io)
|
||||
- [Official Discord](https://discord.com/invite/HN7EVzV) <- _Highly recommended to join!_
|
||||
|
||||
## Building
|
||||
|
||||
@ -46,3 +50,5 @@ This project is based on ES5. Some ES2015 features are used but most of them are
|
||||
For most assets I use Adobe Photoshop, you can find them in `assets/`.
|
||||
|
||||
You will need a <a href="https://www.codeandweb.com/texturepacker" target="_blank">Texture Packer</a> license in order to regenerate the atlas. If you don't have one but want to contribute assets, let me know and I might compile it for you. I'm currently switching to an open source solution but I can't give an estimate when thats done.
|
||||
|
||||
<img src="https://i.imgur.com/W25Fkl0.png" alt="shapez.io Screenshot">
|
||||
|
@ -155,10 +155,7 @@ function gulptasksStandalone($, gulp, buildFolder) {
|
||||
fs.writeFileSync(path.join(appPath, ".itch.toml"), tomlFile);
|
||||
|
||||
if (platform === "linux" || platform === "darwin") {
|
||||
fs.writeFileSync(
|
||||
path.join(appPath, "play.sh"),
|
||||
"#!/usr/bin/env bash\r\n./shapezio\r\n"
|
||||
);
|
||||
fs.writeFileSync(path.join(appPath, "play.sh"), "#!/usr/bin/env bash\n./shapezio\n");
|
||||
fs.chmodSync(path.join(appPath, "play.sh"), 0o775);
|
||||
} else if (platform === "win32") {
|
||||
// Optional: Create a playable copy. Shouldn't be required
|
||||
|
Loading…
Reference in New Issue
Block a user