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Wheel zoom saves world mouse position
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@ -509,6 +509,14 @@ export class Camera extends BasicSerializableObject {
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this.clampZoomLevel();
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this.desiredZoom = null;
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const mousePosition = this.root.app.mousePosition;
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if (mousePosition) {
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const worldPos = this.root.camera.screenToWorld(mousePosition);
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let de = worldPos.sub(this.center);
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this.center = this.center.add(de.multiplyScalar(delta));
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}
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return false;
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}
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