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fix deselect on level up (#1033)
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@@ -128,7 +128,6 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
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this.root.hud.signals.buildingsSelectedForCopy.add(this.abortPlacement, this);
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this.root.hud.signals.pasteBlueprintRequested.add(this.abortPlacement, this);
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this.root.signals.storyGoalCompleted.add(() => this.signals.variantChanged.dispatch());
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this.root.signals.storyGoalCompleted.add(() => this.currentMetaBuilding.set(null));
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this.root.signals.upgradePurchased.add(() => this.signals.variantChanged.dispatch());
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this.root.signals.editModeChanged.add(this.onEditModeChanged, this);
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