From 2b4eb6771fd7b76e12ff4d317e62d3231042201f Mon Sep 17 00:00:00 2001 From: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com> Date: Wed, 25 Aug 2021 05:59:03 -0500 Subject: [PATCH] fix deselect on level up (#1033) --- src/js/game/hud/parts/building_placer_logic.js | 1 - 1 file changed, 1 deletion(-) diff --git a/src/js/game/hud/parts/building_placer_logic.js b/src/js/game/hud/parts/building_placer_logic.js index 9e91f372..7ed412f6 100644 --- a/src/js/game/hud/parts/building_placer_logic.js +++ b/src/js/game/hud/parts/building_placer_logic.js @@ -128,7 +128,6 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart { this.root.hud.signals.buildingsSelectedForCopy.add(this.abortPlacement, this); this.root.hud.signals.pasteBlueprintRequested.add(this.abortPlacement, this); this.root.signals.storyGoalCompleted.add(() => this.signals.variantChanged.dispatch()); - this.root.signals.storyGoalCompleted.add(() => this.currentMetaBuilding.set(null)); this.root.signals.upgradePurchased.add(() => this.signals.variantChanged.dispatch()); this.root.signals.editModeChanged.add(this.onEditModeChanged, this);