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fix incorrect bounds with selection
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@ -67,7 +67,9 @@ export class HUDScreenshotExporter extends BaseHUDPart {
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const tileStart = worldStart.toTileSpace();
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const tileEnd = worldEnd.toTileSpace();
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bounds = Rectangle.fromTwoPoints(tileStart, tileEnd.addScalars(1, 1));
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bounds = Rectangle.fromTwoPoints(tileStart, tileEnd);
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bounds.w += 1;
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bounds.h += 1;
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} else if (massSelector.selectedUids.size > 0) {
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const minTile = new Vector(Infinity, Infinity);
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const maxTile = new Vector(-Infinity, -Infinity);
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