diff --git a/src/js/game/hud/parts/screenshot_exporter.js b/src/js/game/hud/parts/screenshot_exporter.js index 247655c1..b5b6c4b0 100644 --- a/src/js/game/hud/parts/screenshot_exporter.js +++ b/src/js/game/hud/parts/screenshot_exporter.js @@ -67,7 +67,9 @@ export class HUDScreenshotExporter extends BaseHUDPart { const tileStart = worldStart.toTileSpace(); const tileEnd = worldEnd.toTileSpace(); - bounds = Rectangle.fromTwoPoints(tileStart, tileEnd.addScalars(1, 1)); + bounds = Rectangle.fromTwoPoints(tileStart, tileEnd); + bounds.w += 1; + bounds.h += 1; } else if (massSelector.selectedUids.size > 0) { const minTile = new Vector(Infinity, Infinity); const maxTile = new Vector(-Infinity, -Infinity);