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https://github.com/tobspr/shapez.io.git
synced 2025-12-09 08:11:51 +00:00
Added Rendering of Shapes and Changed Control
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55f218b81f
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@ -23,6 +23,7 @@ export class HUDMassSelector extends BaseHUDPart {
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createElements(parent) {}
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initialize() {
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this.multiLayerSelect = false;
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this.currentSelectionStartWorld = null;
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this.currentSelectionEnd = null;
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this.selectedUids = new Set();
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@ -212,6 +213,10 @@ export class HUDMassSelector extends BaseHUDPart {
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return;
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}
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this.multiLayerSelect = this.root.keyMapper.getBinding(
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KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
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).pressed;
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if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
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// Start new selection
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this.selectedUids = new Set();
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@ -246,10 +251,7 @@ export class HUDMassSelector extends BaseHUDPart {
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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let entities = [];
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if (
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer)
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.pressed
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) {
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if (this.multiLayerSelect) {
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entities = this.root.map.getLayersContentsMultipleXY(x, y);
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} else {
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entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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@ -273,6 +275,10 @@ export class HUDMassSelector extends BaseHUDPart {
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* @param {DrawParameters} parameters
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*/
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draw(parameters) {
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this.multiLayerSelect =
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer).pressed ||
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this.multiLayerSelect;
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if (this.currentSelectionStartWorld) {
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const worldStart = this.currentSelectionStartWorld;
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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@ -301,14 +307,10 @@ export class HUDMassSelector extends BaseHUDPart {
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const renderedUids = new Set();
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const isMultiLayerPressed = this.root.keyMapper.getBinding(
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KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
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).pressed;
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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let entities = [];
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if (isMultiLayerPressed) {
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if (this.multiLayerSelect) {
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entities = this.root.map.getLayersContentsMultipleXY(x, y);
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} else {
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entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
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@ -330,12 +332,15 @@ export class HUDMassSelector extends BaseHUDPart {
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}
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}
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}
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//EXTREMELY SLOW. There must be a better way. (Possibly use a Array)wa
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//EXTREMELY SLOW. There must be a better way. (Possibly use a Array)
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this.selectedUids.forEach(uid => {
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const entity = this.root.entityMgr.findByUid(uid);
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this.RenderSelectonPreviewTile(parameters, entity);
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});
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parameters.context.globalAlpha = 1;
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}
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/**
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*
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@ -345,6 +350,8 @@ export class HUDMassSelector extends BaseHUDPart {
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RenderSelectonPreviewTile(parameters, entity) {
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const staticComp = entity.components.StaticMapEntity;
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parameters.context.globalAlpha = entity.layer == this.root.currentLayer ? 1 : 0.7;
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parameters.context.beginPath();
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staticComp.drawSpriteOnBoundsClipped(parameters, staticComp.getBlueprintSprite(), 0);
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