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Added Rendering of Shapes and Changed Control

This commit is contained in:
Christopher-Robin 2020-10-28 22:09:39 +11:00
parent 55f218b81f
commit 27ebf23472
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GPG Key ID: 39A83BF9D91CC108

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@ -23,6 +23,7 @@ export class HUDMassSelector extends BaseHUDPart {
createElements(parent) {}
initialize() {
this.multiLayerSelect = false;
this.currentSelectionStartWorld = null;
this.currentSelectionEnd = null;
this.selectedUids = new Set();
@ -212,6 +213,10 @@ export class HUDMassSelector extends BaseHUDPart {
return;
}
this.multiLayerSelect = this.root.keyMapper.getBinding(
KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
).pressed;
if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
// Start new selection
this.selectedUids = new Set();
@ -246,10 +251,7 @@ export class HUDMassSelector extends BaseHUDPart {
for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
let entities = [];
if (
this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer)
.pressed
) {
if (this.multiLayerSelect) {
entities = this.root.map.getLayersContentsMultipleXY(x, y);
} else {
entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
@ -273,6 +275,10 @@ export class HUDMassSelector extends BaseHUDPart {
* @param {DrawParameters} parameters
*/
draw(parameters) {
this.multiLayerSelect =
this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer).pressed ||
this.multiLayerSelect;
if (this.currentSelectionStartWorld) {
const worldStart = this.currentSelectionStartWorld;
const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
@ -301,14 +307,10 @@ export class HUDMassSelector extends BaseHUDPart {
const renderedUids = new Set();
const isMultiLayerPressed = this.root.keyMapper.getBinding(
KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
).pressed;
for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
let entities = [];
if (isMultiLayerPressed) {
if (this.multiLayerSelect) {
entities = this.root.map.getLayersContentsMultipleXY(x, y);
} else {
entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
@ -330,12 +332,15 @@ export class HUDMassSelector extends BaseHUDPart {
}
}
}
//EXTREMELY SLOW. There must be a better way. (Possibly use a Array)wa
//EXTREMELY SLOW. There must be a better way. (Possibly use a Array)
this.selectedUids.forEach(uid => {
const entity = this.root.entityMgr.findByUid(uid);
this.RenderSelectonPreviewTile(parameters, entity);
});
parameters.context.globalAlpha = 1;
}
/**
*
@ -345,6 +350,8 @@ export class HUDMassSelector extends BaseHUDPart {
RenderSelectonPreviewTile(parameters, entity) {
const staticComp = entity.components.StaticMapEntity;
parameters.context.globalAlpha = entity.layer == this.root.currentLayer ? 1 : 0.7;
parameters.context.beginPath();
staticComp.drawSpriteOnBoundsClipped(parameters, staticComp.getBlueprintSprite(), 0);