1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2026-02-11 18:39:21 +00:00

up settings

This commit is contained in:
Dimava 2020-06-02 19:02:57 +03:00
parent ebf721061f
commit 176fb597f0

View File

@ -669,59 +669,84 @@ settings:
description: >-
Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
# DEBUG VALUES:
debug_enableDebugSettings:
title: Debug / Enable Debug Settings
title: DEBUG / Enable Debug Settings
description: >-
Apply values below. If disabled, ignore values below.
debug_fastGameEnter: null
debug_noArtificialDelays: null
# UI
debug_waitForImages:
title: UI / Wait For Images
description: >-
Actually wait for images to load. Game crashes otherwise.
debug_showChunkBorders:
title: UI / Show Chunk Borders
description: >-
Draw chunk rectangles.
debug_disableZoomLimits:
title: UI / Disable Zoom Limits
description: >-
Zoom however you wish.
debug_disableShortNumbers:
title: UI / Disable Short Numbers
description: >-
Numbers will always have full precision.
# FEATURE
debug_fastGameEnter:
title: FEATURE / Fast Game Enter
description: >-
Load topmost save on page load. Disables main menu.
debug_disableSavegameWrite: null
debug_disableUnlockDialog: null
debug_disableTutorialHints: null
debug_disableUpgradeNotification: null
debug_disableDynamicTickrate:
title: FEATURE / Disable Dynamic Tickrate
description: >-
Make the game run at 60 UPS even if it does not want.
# ASSERT
debug_disableInternalCheckTile:
title: Assert / Disable CheckTile Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
debug_disableGetTileAsserts:
title: Assert / Disable GetTile Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
debug_disableBeltAsserts:
title: Assert / Disable Belt Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
# CHEATS
debug_rewardsInstant: null
debug_allBuildingsUnlocked: null
debug_blueprintsNoCost: null
debug_upgradesNoCost: null
debug_instantBelts: null
debug_instantProcessors: null
debug_instantMiners: null
# TEST
debug_noArtificialDelays: null
debug_showEntityBounds: null
debug_showAcceptorEjectors: null
debug_disableMusic: null
debug_doNotRenderStatics: null
debug_disableZoomLimits: null
debug_showChunkBorders:
title: Debug / Show Chunk Borders
description: >-
Draw chunk rectangles.
debug_rewardsInstant: null
debug_allBuildingsUnlocked:
title: Debug / Unlock All Buildings
description: >-
Unlocks all buildings. Works in both new and loaded games.
debug_upgradesNoCost: null
debug_disableUnlockDialog: null
debug_disableLogicTicks: null
debug_testClipping: null
debug_framePausesBetweenTicks: null
debug_testTranslations: null
debug_enableEntityInspector:
title: Debug / Enable Entity Inspector
description: >-
Show information about hovered entity components.
debug_enableEntityInspector: null
debug_testAds: null
debug_disableMapOverview: null
debug_disableTutorialHints: null
debug_disableUpgradeNotification: null
debug_disableShortNumbers: null
debug_disableBulkOperations: null
debug_disableDynamicTickrate:
title: Debug / Disable Dynamic Tickrate
description: >-
Make the game run at 60 UPS even if it does not want.
debug_disableInternalCheckTile:
title: Assert / Disable CheckTile Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
debug_disableGetTileAsserts:
title: Assert / Disable GetTile Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
debug_disableBeltAsserts:
title: Assert / Disable Belt Asserts
description: >-
Speed ups the game at the cost of not checking obvious things.
renderForTrailer: null
keybindings:
title: Keybindings