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up settings
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@ -669,59 +669,84 @@ settings:
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description: >-
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Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
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# DEBUG VALUES:
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debug_enableDebugSettings:
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title: Debug / Enable Debug Settings
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title: DEBUG / Enable Debug Settings
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description: >-
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Apply values below. If disabled, ignore values below.
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debug_fastGameEnter: null
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debug_noArtificialDelays: null
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# UI
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debug_waitForImages:
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title: UI / Wait For Images
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description: >-
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Actually wait for images to load. Game crashes otherwise.
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debug_showChunkBorders:
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title: UI / Show Chunk Borders
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description: >-
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Draw chunk rectangles.
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debug_disableZoomLimits:
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title: UI / Disable Zoom Limits
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description: >-
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Zoom however you wish.
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debug_disableShortNumbers:
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title: UI / Disable Short Numbers
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description: >-
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Numbers will always have full precision.
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# FEATURE
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debug_fastGameEnter:
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title: FEATURE / Fast Game Enter
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description: >-
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Load topmost save on page load. Disables main menu.
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debug_disableSavegameWrite: null
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debug_disableUnlockDialog: null
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debug_disableTutorialHints: null
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debug_disableUpgradeNotification: null
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debug_disableDynamicTickrate:
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title: FEATURE / Disable Dynamic Tickrate
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description: >-
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Make the game run at 60 UPS even if it does not want.
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# ASSERT
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debug_disableInternalCheckTile:
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title: Assert / Disable CheckTile Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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debug_disableGetTileAsserts:
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title: Assert / Disable GetTile Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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debug_disableBeltAsserts:
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title: Assert / Disable Belt Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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# CHEATS
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debug_rewardsInstant: null
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debug_allBuildingsUnlocked: null
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debug_blueprintsNoCost: null
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debug_upgradesNoCost: null
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debug_instantBelts: null
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debug_instantProcessors: null
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debug_instantMiners: null
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# TEST
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debug_noArtificialDelays: null
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debug_showEntityBounds: null
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debug_showAcceptorEjectors: null
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debug_disableMusic: null
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debug_doNotRenderStatics: null
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debug_disableZoomLimits: null
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debug_showChunkBorders:
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title: Debug / Show Chunk Borders
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description: >-
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Draw chunk rectangles.
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debug_rewardsInstant: null
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debug_allBuildingsUnlocked:
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title: Debug / Unlock All Buildings
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description: >-
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Unlocks all buildings. Works in both new and loaded games.
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debug_upgradesNoCost: null
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debug_disableUnlockDialog: null
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debug_disableLogicTicks: null
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debug_testClipping: null
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debug_framePausesBetweenTicks: null
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debug_testTranslations: null
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debug_enableEntityInspector:
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title: Debug / Enable Entity Inspector
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description: >-
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Show information about hovered entity components.
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debug_enableEntityInspector: null
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debug_testAds: null
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debug_disableMapOverview: null
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debug_disableTutorialHints: null
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debug_disableUpgradeNotification: null
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debug_disableShortNumbers: null
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debug_disableBulkOperations: null
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debug_disableDynamicTickrate:
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title: Debug / Disable Dynamic Tickrate
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description: >-
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Make the game run at 60 UPS even if it does not want.
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debug_disableInternalCheckTile:
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title: Assert / Disable CheckTile Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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debug_disableGetTileAsserts:
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title: Assert / Disable GetTile Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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debug_disableBeltAsserts:
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title: Assert / Disable Belt Asserts
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description: >-
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Speed ups the game at the cost of not checking obvious things.
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renderForTrailer: null
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keybindings:
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title: Keybindings
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