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	Vastly increase goals after blueprints have been unlocked
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				@ -3,7 +3,7 @@ export const CHANGELOG = [
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        version: "1.1.0",
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        date: "unreleased",
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        entries: [
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            "BLUEPRINTS! They are unlocked at level 11.",
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            "BLUEPRINTS! They are unlocked at level 12",
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            "Savegame levels are now shown in the main menu. For existing games, save them again to make the level show up.",
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            "Allow holding SHIFT to rotate counter clockwise",
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            "Allow changing all keybindings, including CTRL, ALT and SHIFT (by Dimava)",
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@ -92,7 +92,7 @@ export class HUDUnlockNotification extends BaseHUDPart {
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        this.element.querySelector("button.close").classList.remove("unlocked");
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        this.buttonShowTimeout = setTimeout(
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            () => this.element.querySelector("button.close").classList.add("unlocked"),
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            10000
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            G_IS_DEV ? 100 : 10000
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        );
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    }
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@ -127,42 +127,42 @@ export const tutorialGoals = [
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    // 13
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    {
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        shape: "RpRpRpRp:CwCwCwCw", // painting t3
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        required: 9000,
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        required: 12000,
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        reward: enumHubGoalRewards.reward_underground_belt_tier_2,
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    },
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    // 14
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    {
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        shape: "SrSrSrSr:CyCyCyCy", // unused
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        required: 12000,
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        required: 16000,
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        reward: enumHubGoalRewards.reward_storage,
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    },
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    // 15
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    {
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        shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", // belts t4 (two variants)
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        required: 14000,
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        required: 25000,
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        reward: enumHubGoalRewards.reward_cutter_quad,
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    },
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    // 16
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    {
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        shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", // miner t4 (two variants)
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        required: 17000,
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        required: 50000,
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        reward: enumHubGoalRewards.reward_painter_double,
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    },
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    // 17
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    {
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        shape: "WrRgWrRg:CwCrCwCr:SgSgSgSg", // processors t4 (two varinats)
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        required: 30000,
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        required: 100000,
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        reward: enumHubGoalRewards.reward_painter_quad,
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    },
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    // 18
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    {
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        shape: finalGameShape,
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        required: 50000,
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        required: 250000,
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        reward: enumHubGoalRewards.reward_freeplay,
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    },
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];
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@ -457,7 +457,7 @@ storyRewards:
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    reward_blueprints:
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        title: Blueprints
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        desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold ctrl, then drag), then press 'C' to copy it.<br><br>Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered).
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        desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
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    # Special reward, which is shown when there is no reward actually
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    no_reward:
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