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add braces
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@ -181,7 +181,9 @@ export class ItemEjectorSystem extends GameSystemWithFilter {
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}
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}
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// Check if we are still in the process of ejecting, can't proceed then
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// Check if we are still in the process of ejecting, can't proceed then
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if (slot.progress < maxProgress) continue;
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if (slot.progress < maxProgress) {
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continue;
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}
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const extraProgress = slot.progress - maxProgress;
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const extraProgress = slot.progress - maxProgress;
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