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Fix entity rendering bug when zooming out, add "Wires update" label to main menu
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@@ -185,6 +185,9 @@ export class BeltSystem extends GameSystemWithFilter {
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if (G_IS_DEV && globalConfig.debug.checkBeltPaths) {
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this.debug_verifyBeltPaths();
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}
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// Make sure the chunks know about the update
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this.root.signals.entityChanged.dispatch(targetEntity);
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}
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}
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}
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