#
# GAME TRANSLATIONS
#
# Contributing:
#
# If you want to contribute, please make a pull request on this respository
# and I will have a look.
#
# Placeholders:
#
# Do *not* replace placeholders! Placeholders have a special syntax like
# `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
# translation for this one in German for example would be: `Taste: <key>` (notice
# how the placeholder stayed '<key>' and was not replaced!)
#
# Adding a new language:
#
# If you want to add a new language, ask me in the discord and I will setup
# the basic structure so the game also detects it.
#
global :
loading : Loading
error : Error
# How big numbers are rendered, e.g. "10,000"
thousandsDivider : ","
# Shown for infinitely big numbers
infinite : inf
time :
# Used for formatting past time dates
oneSecondAgo : one second ago
xSecondsAgo : <x> seconds ago
oneMinuteAgo : one minute ago
xMinutesAgo : <x> minutes ago
oneHourAgo : one hour ago
xHoursAgo : <x> hours ago
oneDayAgo : one day ago
xDaysAgo : <x> days ago
# Short formats for times, e.g. '5h 23m'
secondsShort : <seconds>s
minutesAndSecondsShort : <minutes>m <seconds>s
hoursAndMinutesShort : <hours>h <minutes>s
xMinutes : <x> minutes
keys :
tab : TAB
control : CTRL
alt : ALT
escape : ESC
shift : SHIFT
space : SPACE
demoBanners :
# This is the "advertisement" shown in the main menu and other various places
title : This is a demo version
intro : >-
Get <strong>shapez.io on steam</strong> for :
advantages :
- No advertisements.
- Unlimited savegame slots.
- Supporting the developer ❤️
mainMenu :
play : Play
importSavegame : Import
openSourceHint : This game is open source!
discordLink : Official Discord Server
# This is shown when using firefox and other browsers which are not supported.
browserWarning : >-
This game is optimized for Google Chrome. Your browser is not supported or slow!
dialogs :
buttons :
ok : OK
delete : Delete
cancel : Cancel
later : Later
restart : Restart
importSavegameError :
title : Import Error
text : >-
Failed to import your savegame :
importSavegameSuccess :
title : Savegame Imported
text : >-
Your savegame has been successfully imported.
gameLoadFailure :
title : Game is broken
text : >-
Failed to load your savegame :
confirmSavegameDelete :
title : Confirm deletion
text : >-
Are you sure you want to delete the game?
savegameDeletionError :
title : Failed to delete
text : >-
Failed to delete the savegame :
restartRequired :
title : Restart required
text : >-
You need to restart the game to apply the settings.
ingame :
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay :
centerMap : Center
moveMap : Move
removeBuildings : Delete
stopPlacement : Stop placement
rotateBuilding : Rotate building
placeMultiple : Place multiple
reverseOrientation : Reverse orientation
disableAutoOrientation : Disable auto orientation
toggleHud : Toggle HUD
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement :
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
cycleBuildingVariants : Press <key> to cycle variants.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel : >-
Hotkey : <key>
# The notification when completing a level
levelCompleteNotification :
# <level> is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle : Level <level>
completed : Completed
unlockText : Unlocked <reward>!
buttonNextLevel : Next Level
# Notifications on the lower right
notifications :
newUpgrade : A new upgrade is available!
gameSaved : Your game has been saved.
# Mass delete information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings to delete
massDelete :
infoText : Press <keyDelete> to remove selected buildings and <keyCancel> to cancel.
# The "Upgrades" window
shop :
title : Upgrades
buttonUnlock : Upgrade
# Gets replaced to e.g. "Tier IX"
tier : Tier <x>
# The roman number for each tier
tierLabels : [ I, II, III, IV, V, VI, VII, VIII, IX, X]
maximumLevel : Maximum level
# The "Statistics" window
statistics :
title : Statistics
dataSources :
stored :
title : Stored
description : Displaying amount of stored shapes in your central building.
produced :
title : Produced
description : Displaying all shapes your whole factory produces, including intermediate products.
delivered :
title : Delivered
description : Displaying shapes which are delivered to your central building.
noShapesProduced : No shapes have been produced so far.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute : <shapes> / m
# Settings menu, when you press "ESC"
settingsMenu :
playtime : Playtime
playtime1Minute : 1 minutes
playtimeXMinutes : <x> minutes
buttons :
continue : Continue
settings : Settings
menu : Return to menu
# All shop upgrades
shopUpgrades :
belt :
name : Belts, Distributor & Tunnels
description : Speed +<gain>%
miner :
name : Extraction
description : Speed +<gain>%
processors :
name : Shape Processing
description : Speed +<gain>%
painting :
name : Mixing & Painting
description : Speed +<gain>%
# Buildings and their name / description
buildings :
belt :
name : Belt
description : Transports items, hold and drag to place multiple.
miner : # Internal name for the Extractor
name : Extractor
description : Place over a shape or color to extract it. Six extractors fill exactly one belt.
underground_belt : # Internal name for the Tunnel
name : Tunnel
description : Allows to tunnel resources under buildings and belts.
splitter : # Internal name for the Balancer
name : Balancer
description : Multifunctional - Evenly distributes all inputs onto all outputs.
cutter :
name : Cut Half
description : Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
rotater :
name : Rotate
description : Rotates shapes clockwise by 90 degrees.
stacker : # Internal name for the Combiner
name : Combine
description : Combines both items. If they can not be merged, the right item is placed above the left item.
mixer :
name : Mix Colors
description : Mixes two colors using additive blending.
painter :
name : Dye
description : Colors the whole shape on the left input with the color from the right input.
trash : # Internal name for the destroyer
name : Destroyed
description : Accepts inputs from all sides and destroys them. Forever.
storyRewards :
# Those are the rewards gained from completing the store
reward_cutter_and_trash : Cutting Shapes
reward_rotater : Rotating
reward_painter : Painting
reward_mixer : Color Mixing
reward_stacker : Combiner
reward_splitter : Splitter/Merger
reward_tunnel : Tunnel
reward_rotater_ccw : CCW Rotating
reward_miner_chainable : Chaining Extractor
reward_underground_belt_tier_2 : Tunnel Tier II
reward_splitter_compact : Compact Balancer
reward_cutter_quad : Quad Cutting
reward_painter_double : Double Painting
reward_painter_quad : Quad Painting
reward_freeplay : Freeplay
# Special reward, which is shown when there is no reward actually
no_reward : Next level
settings :
title : Settings
categories :
game : Game
app : Application
versionBadges :
dev : Development
staging : Staging
prod : Production
buildDate : Built <at-date>
labels :
uiScale :
title : Interface scale
description : >-
Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
fullscreen :
title : Fullscreen
description : >-
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
soundsMuted :
title : Mute Sounds
description : >-
If enabled, mutes all sound effects.
musicMuted :
title : Mute Music
description : >-
If enabled, mutes all music.
theme :
title : Game theme
description : >-
Choose the game theme which mainly affects the map background. Notice that everything except the light theme may lead to graphical issues.