2020-08-29 20:52:52 +00:00
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{
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"uiStyle": "dark",
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"map": {
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2020-09-19 12:27:25 +00:00
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"background": "#3e3f47",
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2020-08-29 20:52:52 +00:00
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"grid": "rgba(255, 255, 255, 0.02)",
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"gridLineWidth": 0.5,
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"selectionOverlay": "rgba(74, 163, 223, 0.7)",
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"selectionOutline": "rgba(74, 163, 223, 0.5)",
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"selectionBackground": "rgba(74, 163, 223, 0.2)",
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"chunkBorders": "rgba(127, 190, 255, 0.04)",
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"directionLock": {
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"regular": {
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"color": "rgb(74, 237, 134)",
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"background": "rgba(74, 237, 134, 0.2)"
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},
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"wires": {
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2020-09-24 15:14:15 +00:00
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"color": "rgb(74, 237, 134)",
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"background": "rgba(74, 237, 134, 0.2)"
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2020-08-29 20:52:52 +00:00
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}
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},
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"colorBlindPickerTile": "rgba(255, 255, 255, 0.5)",
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"resources": {
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2020-09-19 12:27:25 +00:00
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"shape": "#5d5f6a",
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"red": "#854f56",
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"green": "#667964",
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"blue": "#5e7ca4"
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2020-08-29 20:52:52 +00:00
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},
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"chunkOverview": {
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"empty": "#444856",
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2020-10-08 08:41:06 +00:00
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"filled": "#646b7d",
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"beltColor": "#9096a3"
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2020-08-29 20:52:52 +00:00
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},
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"wires": {
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"overlayColor": "rgba(97, 161, 152, 0.75)",
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"previewColor": "rgb(97, 161, 152, 0.5)",
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"highlightColor": "rgba(0, 0, 255, 0.5)"
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2020-09-13 16:39:06 +00:00
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},
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"connectedMiners": {
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"overlay": "rgba(40, 50, 60, 0.5)",
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"textColor": "#fff",
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"textColorCapped": "#ef5072",
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"background": "rgba(40, 50, 60, 0.8)"
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Puzzle mode (#1135)
* Add mode button to main menu
* [WIP] Add mode menu. Add factory-based gameMode creation
* Add savefile migration, serialize, deserialize
* Add hidden HUD elements, zone, and zoom, boundary constraints
* Clean up lint issues
* Add building, HUD exclusion, building exclusion, and refactor
- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu
* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria
* Add ingame puzzle mode UI elements
- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions
Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
2021-04-12 12:03:47 +00:00
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},
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"zone": {
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2021-05-03 13:07:03 +00:00
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"borderSolid": "rgba(23, 192, 255, 1)",
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"outerColor": "rgba(20 , 20, 25, 0.5)"
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2020-08-29 20:52:52 +00:00
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}
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},
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"items": {
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"outline": "#111418",
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"outlineWidth": 0.75,
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"circleBackground": "rgba(20, 30, 40, 0.3)"
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}
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}
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