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tobspr_shapez.io/src/js/core/config.local.js

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export default {
// You can set any debug options here!
/* dev:start */
// -----------------------------------------------------------------------------------
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// Import debug settings from game settings
enableDebugSettings: true,
// -----------------------------------------------------------------------------------
// Quickly enters the game and skips the main menu - good for fast iterating
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fastGameEnter: false,
// -----------------------------------------------------------------------------------
// Skips any delays like transitions between states and such
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noArtificialDelays: false,
// -----------------------------------------------------------------------------------
// Disables writing of savegames, useful for testing the same savegame over and over
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disableSavegameWrite: false,
// -----------------------------------------------------------------------------------
// Shows bounds of all entities
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showEntityBounds: false,
// -----------------------------------------------------------------------------------
// Shows arrows for every ejector / acceptor
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showAcceptorEjectors: false,
// -----------------------------------------------------------------------------------
// Disables the music (Overrides any setting, can cause weird behaviour)
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disableMusic: false,
// -----------------------------------------------------------------------------------
// Do not render static map entities (=most buildings)
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doNotRenderStatics: false,
// -----------------------------------------------------------------------------------
// Allow to zoom freely without limits
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disableZoomLimits: false,
// -----------------------------------------------------------------------------------
// Shows a border arround every chunk
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showChunkBorders: false,
// -----------------------------------------------------------------------------------
// All rewards can be unlocked by passing just 1 of any shape
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rewardsInstant: false,
// -----------------------------------------------------------------------------------
// Unlocks all buildings
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allBuildingsUnlocked: false,
// -----------------------------------------------------------------------------------
// Disables cost of bluepirnts
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blueprintsNoCost: false,
// -----------------------------------------------------------------------------------
// Disables cost of upgrades
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upgradesNoCost: false,
// -----------------------------------------------------------------------------------
// Disables the dialog when completing a level
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disableUnlockDialog: false,
// -----------------------------------------------------------------------------------
// Disables the simulation - This effectively pauses the game.
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disableLogicTicks: false,
// -----------------------------------------------------------------------------------
// Test the rendering if everything is clipped out properly
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testClipping: false,
// -----------------------------------------------------------------------------------
// Allows to render slower, useful for recording at half speed to avoid stuttering
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framePausesBetweenTicks: 1,
// -----------------------------------------------------------------------------------
// Replace all translations with emojis to see which texts are translateable
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testTranslations: false,
// -----------------------------------------------------------------------------------
// Enables an inspector which shows information about the entity below the curosr
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enableEntityInspector: false,
// -----------------------------------------------------------------------------------
// Enables ads in the local build (normally they are deactivated there)
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testAds: false,
// -----------------------------------------------------------------------------------
// Disables the automatic switch to an overview when zooming out
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disableMapOverview: false,
// -----------------------------------------------------------------------------------
// Disables the notification when there are new entries in the changelog since last played
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disableUpgradeNotification: false,
// -----------------------------------------------------------------------------------
// Makes belts almost infinitely fast
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instantBelts: false,
// -----------------------------------------------------------------------------------
// Makes item processors almost infinitely fast
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instantProcessors: false,
// -----------------------------------------------------------------------------------
// Makes miners almost infinitely fast
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instantMiners: false,
// -----------------------------------------------------------------------------------
// When using fastGameEnter, controls whether a new game is started or the last one is resumed
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resumeGameOnFastEnter: false,
// -----------------------------------------------------------------------------------
// Special option used to render the trailer
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renderForTrailer: false,
// -----------------------------------------------------------------------------------
/* dev:end */
};