shortText:shapez.io is ist ein Spiel über das bauen von automatisierten Fabriken und das kreieren von zunehmend schwereren Formen auf einer unendlich großen Karte.
shapez.io ist ein Spiel über das Bauen von automatisierten Fabriken und das kreieren von zunehmend schwereren Fromen. Liefer die angeforderten, zunehmend schweren Formen aus um im Spiel fortzuschreiten und um Upgrades zum verschnellern deiner Fabrik freizuschalten.
Da der Vebrauch steigt musst du deine Fabrik vegrößern um deine Nachfrage zu decken - Vergiss jedoch nicht die Resourcen, du musst auf der [b]unendlich großen Karte[/b] expandieren!
Da die Formen irgendwann langweilig werden kannst du Farben vermischen und deine Fromen damit färben - Kombineiere rote, blaue und grüne Farbresourcen um verschiedene Farben zu produzieren und färbe damit deine Formen um dem Bedarf zu erfüllen.
Dieses Spiel hat 18 verschiedene vorgestellte Levels (Was dich schon Stunden beschäftig hält!) aber ich werde konstant neuen Inhalt hinzufügen - Es ist viel geplannt!
Diese Spiel ist open source - Jeder kann dazu beitragen! Abgesehen davon höre ich [b]sehr viel[/b] auf die Community! Ich versuche alle vorschläge zu lesen und soviel feedback einzubeziehen wie nur möglich.
desc:Du hast ein Feature probiert (<feature>) die nicht in der Demo enthalten ist. ]Prüfe[ ob du die Standalone hast für das volle Erfahrung(Erlebnis)!
desc:dein Spiel(stand) wurde gespeichert, aber das wiederherstellen ist nur in der Standalone möglich. ]Prüfe[ ob du die Standalone hast für das volle Erfahrung(Erlebnis)!
desc:dein Spiel(stand) wurde gespeichert, aber du kannst nicht es in der demo wiederherstellen. Das wiederherstellen deiner Spiel(stände) ist nur in der Vollen Version möglich. Bist du sicher?
description:Link-Klicke einen Marker um dort hinzugelangen, R.<br><br>Press <keybinding> um einen Marker von deinem Blickwinkel zu erschaffen, oder <strong>Rechts.Klicke</strong> um einen Marker auf deiner ausgewählten Position zu erschaffen.
Verbinde den Extrahierer mit einem <strong>Förderband</strong> und verbinde es mit dem HUB!<br><br>Tip:<strong>Drück und Ziehe</strong> das Fördeband mit der Maus!
Es ist <strong>NICHT</strong> Klicker-Game! Bau mehr Extrahierer und Fördebänder um das Ziel schneller zu erreichen.<br><br>Tip:Halte <strong>UMSCHALT</strong> um mehrere Gebäude(Maschinen) zu platzieren, und nutze <strong>R</strong> um sie zu rotieren.
description:Schneidet Formen von oben nach unten und gibt beide dann aus. <strong>Wenn du nur ein Teil benutzt, stelle sicher das die ondere zerstört wird sonst wird die Maschine verstopft!</strong>
description:Schneidet Formen in vier Teile. <strong>Wenn du nur ein Teill benutzt, stelle sicher das die ondere zerstört wird sonst wird die Maschine verstopft!</strong>
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
title:Cutting Shapes
desc:You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!
reward_rotater:
title:Rotating
desc:The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.
reward_painter:
title:Painting
desc:>-
The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS:If you are colorblind, I'm working on a solution already!
reward_mixer:
title:Color Mixing
desc:The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
reward_stacker:
title:Combiner
desc:You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
reward_splitter:
title:Splitter/Merger
desc:The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>
reward_tunnel:
title:Tunnel
desc:The <strong>tunnel</strong> has been unlocked - You can now pipe items through belts and buildings with it!
reward_rotater_ccw:
title:CCW Rotating
desc:You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!
reward_miner_chainable:
title:Chaining Extractor
desc:You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!
reward_underground_belt_tier_2:
title:Tunnel Tier II
desc:You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!
reward_splitter_compact:
title:Compact Balancer
desc:>-
You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one!
reward_cutter_quad:
title:Quad Cutting
desc:You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double:
title:Double Painting
desc:You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
reward_painter_quad:
title:Quad Painting
desc:You have unlocked a variant of the <strong>painter</strong> - It allows to paint each part of the shape individually!
reward_storage:
title:Storage Buffer
desc:You have unlocked a variant of the <strong>trash</strong> - It allows to store items up to a given capacity!
reward_freeplay:
title:Freeplay
desc:You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
reward_blueprints:
title:Blueprints
desc:You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
# Special reward, which is shown when there is no reward actually
no_reward:
title:Next level
desc:>-
This level gave you no reward, but the next one will! <br><br> PS:Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
no_reward_freeplay:
title:Next level
desc:>-
Congratulations! By the way, more content is planned for the standalone!
settings:
title:Settings
categories:
game:Game
app:Application
versionBadges:
dev:Development
staging:Staging
prod:Production
buildDate:Built <at-date>
labels:
uiScale:
title:Interface scale
description:>-
Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
scales:
super_small:Super small
small:Small
regular:Regular
large:Large
huge:Huge
scrollWheelSensitivity:
title:Zoom sensitivity
description:>-
Changes how sensitive the zoom is (Either mouse wheel or trackpad).
sensitivity:
super_slow:Super slow
slow:Slow
regular:Regular
fast:Fast
super_fast:Super fast
fullscreen:
title:Fullscreen
description:>-
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
soundsMuted:
title:Mute Sounds
description:>-
If enabled, mutes all sound effects.
musicMuted:
title:Mute Music
description:>-
If enabled, mutes all music.
theme:
title:Game theme
description:>-
Choose the game theme (light / dark).
refreshRate:
title:Simulation Target
description:>-
If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
alwaysMultiplace:
title:Multiplace
description:>-
If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
offerHints:
title:Hints & Tutorials
description:>-
Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
keybindings:
title:Keybindings
hint:>-
Tip:Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.