2020-05-09 14:45:23 +00:00
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import { DrawParameters } from "./draw_parameters";
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import { Rectangle } from "./rectangle";
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import { epsilonCompare, round3Digits } from "./utils";
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const floorSpriteCoordinates = false;
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const ORIGINAL_SCALE = "1";
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export class BaseSprite {
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/**
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* Returns the raw handle
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* @returns {HTMLImageElement|HTMLCanvasElement}
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*/
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getRawTexture() {
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abstract;
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return null;
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}
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/**
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* Draws the sprite
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* @param {CanvasRenderingContext2D} context
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* @param {number} x
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* @param {number} y
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* @param {number} w
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* @param {number} h
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*/
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draw(context, x, y, w, h) {
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// eslint-disable-line no-unused-vars
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abstract;
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}
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}
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/**
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* Position of a sprite within an atlas
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*/
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export class SpriteAtlasLink {
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/**
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*
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* @param {object} param0
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* @param {number} param0.packedX
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* @param {number} param0.packedY
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* @param {number} param0.packOffsetX
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* @param {number} param0.packOffsetY
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* @param {number} param0.packedW
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* @param {number} param0.packedH
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* @param {number} param0.w
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* @param {number} param0.h
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* @param {HTMLImageElement|HTMLCanvasElement} param0.atlas
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*/
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constructor({ w, h, packedX, packedY, packOffsetX, packOffsetY, packedW, packedH, atlas }) {
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this.packedX = packedX;
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this.packedY = packedY;
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this.packedW = packedW;
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this.packedH = packedH;
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this.packOffsetX = packOffsetX;
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this.packOffsetY = packOffsetY;
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this.atlas = atlas;
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this.w = w;
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this.h = h;
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}
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}
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export class AtlasSprite extends BaseSprite {
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/**
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*
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* @param {object} param0
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* @param {string} param0.spriteName
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*/
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constructor({ spriteName = "sprite" }) {
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super();
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/** @type {Object.<string, SpriteAtlasLink>} */
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this.linksByResolution = {};
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this.spriteName = spriteName;
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}
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getRawTexture() {
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return this.linksByResolution[ORIGINAL_SCALE].atlas;
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}
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/**
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* Draws the sprite onto a regular context using no contexts
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* @see {BaseSprite.draw}
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*/
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draw(context, x, y, w, h) {
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if (G_IS_DEV) {
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assert(context instanceof CanvasRenderingContext2D, "Not a valid context");
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}
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const link = this.linksByResolution[ORIGINAL_SCALE];
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2020-06-28 09:44:30 +00:00
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assert(
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link,
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"Link not known: " + ORIGINAL_SCALE + " (having " + Object.keys(this.linksByResolution) + ")"
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);
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2020-05-09 14:45:23 +00:00
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const width = w || link.w;
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const height = h || link.h;
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const scaleW = width / link.w;
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const scaleH = height / link.h;
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context.drawImage(
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link.atlas,
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link.packedX,
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link.packedY,
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link.packedW,
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link.packedH,
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x + link.packOffsetX * scaleW,
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y + link.packOffsetY * scaleH,
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link.packedW * scaleW,
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link.packedH * scaleH
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);
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}
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/**
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*
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* @param {DrawParameters} parameters
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* @param {number} x
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* @param {number} y
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* @param {number} size
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* @param {boolean=} clipping
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*/
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drawCachedCentered(parameters, x, y, size, clipping = true) {
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this.drawCached(parameters, x - size / 2, y - size / 2, size, size, clipping);
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}
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/**
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*
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* @param {CanvasRenderingContext2D} context
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* @param {number} x
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* @param {number} y
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* @param {number} size
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*/
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drawCentered(context, x, y, size) {
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this.draw(context, x - size / 2, y - size / 2, size, size);
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}
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/**
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* Draws the sprite
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* @param {DrawParameters} parameters
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* @param {number} x
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* @param {number} y
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* @param {number} w
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* @param {number} h
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* @param {boolean=} clipping Whether to perform culling
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*/
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drawCached(parameters, x, y, w = null, h = null, clipping = true) {
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if (G_IS_DEV) {
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2020-06-27 08:38:11 +00:00
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assert(parameters instanceof DrawParameters, "Not a valid context");
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assert(!!w && w > 0, "Not a valid width:" + w);
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assert(!!h && h > 0, "Not a valid height:" + h);
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2020-05-09 14:45:23 +00:00
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}
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const visibleRect = parameters.visibleRect;
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const scale = parameters.desiredAtlasScale;
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const link = this.linksByResolution[scale];
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2020-06-28 09:44:30 +00:00
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assert(link, "Link not known: " + scale + " (having " + Object.keys(this.linksByResolution) + ")");
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2020-05-09 14:45:23 +00:00
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const scaleW = w / link.w;
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const scaleH = h / link.h;
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let destX = x + link.packOffsetX * scaleW;
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let destY = y + link.packOffsetY * scaleH;
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let destW = link.packedW * scaleW;
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let destH = link.packedH * scaleH;
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let srcX = link.packedX;
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let srcY = link.packedY;
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let srcW = link.packedW;
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let srcH = link.packedH;
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let intersection = null;
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if (clipping) {
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const rect = new Rectangle(destX, destY, destW, destH);
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2020-06-24 18:25:43 +00:00
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intersection = rect.getIntersection(visibleRect);
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2020-05-09 14:45:23 +00:00
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if (!intersection) {
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return;
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}
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srcX += (intersection.x - destX) / scaleW;
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srcY += (intersection.y - destY) / scaleH;
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srcW *= intersection.w / destW;
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srcH *= intersection.h / destH;
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destX = intersection.x;
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destY = intersection.y;
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destW = intersection.w;
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destH = intersection.h;
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}
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// assert(epsilonCompare(scaleW, scaleH), "Sprite should be square for cached rendering");
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if (floorSpriteCoordinates) {
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parameters.context.drawImage(
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link.atlas,
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// atlas src pos
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2020-06-27 08:51:52 +00:00
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Math.floor(srcX),
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Math.floor(srcY),
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2020-05-09 14:45:23 +00:00
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// atlas src size
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2020-06-27 08:51:52 +00:00
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Math.floor(srcW),
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Math.floor(srcH),
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2020-05-09 14:45:23 +00:00
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// dest pos
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2020-06-27 08:51:52 +00:00
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Math.floor(destX),
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Math.floor(destY),
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2020-05-09 14:45:23 +00:00
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// dest size
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2020-06-27 08:51:52 +00:00
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Math.floor(destW),
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Math.floor(destH)
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2020-05-09 14:45:23 +00:00
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);
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} else {
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parameters.context.drawImage(
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link.atlas,
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// atlas src pos
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srcX,
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srcY,
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// atlas src siize
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srcW,
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srcH,
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// dest pos and size
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destX,
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destY,
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destW,
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destH
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);
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}
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}
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/**
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* Renders into an html element
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* @param {HTMLElement} element
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* @param {number} w
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* @param {number} h
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*/
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renderToHTMLElement(element, w = 1, h = 1) {
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element.style.position = "relative";
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element.innerHTML = this.getAsHTML(w, h);
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}
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/**
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* Returns the html to render as icon
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* @param {number} w
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* @param {number} h
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*/
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getAsHTML(w, h) {
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const link = this.linksByResolution["0.5"];
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// Find out how much we have to scale it so that it fits
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const scaleX = w / link.w;
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const scaleY = h / link.h;
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// Find out how big the scaled atlas is
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const atlasW = link.atlas.width * scaleX;
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const atlasH = link.atlas.height * scaleY;
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// @ts-ignore
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const srcSafe = link.atlas.src.replaceAll("\\", "/");
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// Find out how big we render the sprite
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const widthAbsolute = scaleX * link.packedW;
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const heightAbsolute = scaleY * link.packedH;
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// Compute the position in the relative container
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const leftRelative = (link.packOffsetX * scaleX) / w;
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const topRelative = (link.packOffsetY * scaleY) / h;
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const widthRelative = widthAbsolute / w;
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const heightRelative = heightAbsolute / h;
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// Scale the atlas relative to the width and height of the element
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const bgW = atlasW / widthAbsolute;
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const bgH = atlasH / heightAbsolute;
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// Figure out what the position of the atlas is
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const bgX = link.packedX * scaleX;
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const bgY = link.packedY * scaleY;
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// Fuck you, whoever thought its a good idea to make background-position work like it does now
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const bgXRelative = -bgX / (widthAbsolute - atlasW);
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const bgYRelative = -bgY / (heightAbsolute - atlasH);
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return `
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<span class="spritesheetImage" style="
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background-image: url('${srcSafe}');
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left: ${round3Digits(leftRelative * 100.0)}%;
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top: ${round3Digits(topRelative * 100.0)}%;
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width: ${round3Digits(widthRelative * 100.0)}%;
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height: ${round3Digits(heightRelative * 100.0)}%;
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background-repeat: repeat;
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background-position: ${round3Digits(bgXRelative * 100.0)}% ${round3Digits(
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bgYRelative * 100.0
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)}%;
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background-size: ${round3Digits(bgW * 100.0)}% ${round3Digits(bgH * 100.0)}%;
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"></span>
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`;
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}
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}
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export class RegularSprite extends BaseSprite {
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constructor(sprite, w, h) {
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super();
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this.w = w;
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this.h = h;
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this.sprite = sprite;
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}
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getRawTexture() {
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return this.sprite;
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}
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/**
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* Draws the sprite, do *not* use this for sprites which are rendered! Only for drawing
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* images into buffers
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* @param {CanvasRenderingContext2D} context
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* @param {number} x
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* @param {number} y
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* @param {number} w
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* @param {number} h
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*/
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draw(context, x, y, w, h) {
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assert(context, "No context given");
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assert(x !== undefined, "No x given");
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assert(y !== undefined, "No y given");
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assert(w !== undefined, "No width given");
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assert(h !== undefined, "No height given");
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context.drawImage(this.sprite, x, y, w, h);
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}
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/**
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* Draws the sprite, do *not* use this for sprites which are rendered! Only for drawing
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* images into buffers
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* @param {CanvasRenderingContext2D} context
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* @param {number} x
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* @param {number} y
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* @param {number} w
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* @param {number} h
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*/
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drawCentered(context, x, y, w, h) {
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assert(context, "No context given");
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assert(x !== undefined, "No x given");
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assert(y !== undefined, "No y given");
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assert(w !== undefined, "No width given");
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assert(h !== undefined, "No height given");
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context.drawImage(this.sprite, x - w / 2, y - h / 2, w, h);
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}
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}
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