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	Merge pull request #107 from alihelmy/master
Added in bump mapping section
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				| @ -15,5 +15,8 @@ | |||||||
| ### Lighting | ### Lighting | ||||||
| * [Light Propagation Volumes in CryEngine 3](http://www.crytek.com/download/Light_Propagation_Volumes.pdf) | * [Light Propagation Volumes in CryEngine 3](http://www.crytek.com/download/Light_Propagation_Volumes.pdf) | ||||||
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 | 
 | ||||||
|  | ### Bump mapping | ||||||
|  | * [Interactive Horizon Mapping: Shadows for bump-mapped surfaces](http://research.microsoft.com/en-us/um/people/cohen/bs.pdf) | ||||||
|  | 
 | ||||||
| ### Interior mapping | ### Interior mapping | ||||||
| * [Interior Mapping: A new technique for rendering realistic buildings](http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf) | * [Interior Mapping: A new technique for rendering realistic buildings](http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf) | ||||||
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