diff --git a/computer_graphics/README.md b/computer_graphics/README.md index 7184efe..32a4a86 100644 --- a/computer_graphics/README.md +++ b/computer_graphics/README.md @@ -15,5 +15,8 @@ ### Lighting * [Light Propagation Volumes in CryEngine 3](http://www.crytek.com/download/Light_Propagation_Volumes.pdf) +### Bump mapping +* [Interactive Horizon Mapping: Shadows for bump-mapped surfaces](http://research.microsoft.com/en-us/um/people/cohen/bs.pdf) + ### Interior mapping * [Interior Mapping: A new technique for rendering realistic buildings](http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf)